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https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 05:13:58 -07:00
Remove unix_ExecutablePathname
The function was used as a fallback for when a platform specific approach isn't available. Given that it effectively is a roundabout way to derive it from argv[0] which we use as a generic fallback anyway just remove it. This further allows to make cxxtest optional. Refs: #8618 Signed-off-by: Ralph Sennhauser <ralph.sennhauser@gmail.com>
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3 changed files with 0 additions and 236 deletions
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/* Copyright (C) 2025 Wildfire Games.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "precompiled.h"
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#include "lib/sysdep/sysdep.h"
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#include "lib/os_path.h"
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#include "lib/posix/posix_dlfcn.h"
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#include <climits>
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#define GNU_SOURCE
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#include "mocks/dlfcn.h"
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#include "mocks/unistd.h"
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OsPath unix_ExecutablePathname()
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{
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// Find the executable's filename
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Dl_info dl_info;
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memset(&dl_info, 0, sizeof(dl_info));
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if (!T::dladdr((void *)sys_ExecutablePathname, &dl_info) || !dl_info.dli_fname)
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return OsPath();
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const char* path = dl_info.dli_fname;
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// If this looks like an absolute path, use realpath to get the normalized
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// path (with no '.' or '..')
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if (path[0] == '/')
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{
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char resolved[PATH_MAX];
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if (!realpath(path, resolved))
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return OsPath();
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return resolved;
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}
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// If this looks like a relative path, resolve against cwd and use realpath
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if (strchr(path, '/'))
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{
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char cwd[PATH_MAX];
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if (!T::getcwd(cwd, PATH_MAX))
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return OsPath();
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char absolute[PATH_MAX];
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int ret = snprintf(absolute, PATH_MAX, "%s/%s", cwd, path);
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if (ret < 0 || ret >= PATH_MAX)
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return OsPath(); // path too long, or other error
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char resolved[PATH_MAX];
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if (!realpath(absolute, resolved))
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return OsPath();
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return resolved;
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}
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// If it's not a path at all, i.e. it's just a filename, we'd
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// probably have to search through PATH to find it.
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// That's complex and should be uncommon, so don't bother.
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return OsPath();
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}
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@ -1,30 +0,0 @@
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/* Copyright (C) 2014 Wildfire Games.
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*
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* Permission is hereby granted, free of charge, to any person obtaining
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* a copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sublicense, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
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* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#ifndef INCLUDED_UNIX_EXECUTABLE_PATHNAME
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#define INCLUDED_UNIX_EXECUTABLE_PATHNAME
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#include "lib/os_path.h"
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OsPath unix_ExecutablePathname();
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#endif // INCLUDED_UNIX_EXECUTABLE_PATHNAME
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@ -39,12 +39,6 @@
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#include <cwchar>
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#include <cwchar>
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#include <string>
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#include <string>
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#if OS_BSD || OS_LINUX
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# include "lib/sysdep/os/unix/unix_executable_pathname.h"
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# include "mocks/dlfcn.h"
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# include "mocks/unistd.h"
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#endif
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class TestSysdep : public CxxTest::TestSuite
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class TestSysdep : public CxxTest::TestSuite
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{
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{
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public:
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public:
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@ -69,127 +63,6 @@ public:
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TSM_ASSERT_EQUALS(L"Path: "+path.string(), wstat(path, &s), 0);
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TSM_ASSERT_EQUALS(L"Path: "+path.string(), wstat(path, &s), 0);
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}
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}
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void test_unix_ExecutablePathname()
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{
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#if !(OS_BSD || OS_LINUX)
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}
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#else
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// Since the implementation uses realpath, the tested files need to
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// really exist. So set up a directory tree for testing:
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const char* tmpdir = getenv("TMPDIR");
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if (! tmpdir) tmpdir = P_tmpdir;
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char root[PATH_MAX];
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sprintf_s(root, ARRAY_SIZE(root), "%s/pyrogenesis-test-sysdep-XXXXXX", tmpdir);
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TS_ASSERT(mkdtemp(root));
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char rootres[PATH_MAX];
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TS_ASSERT(realpath(root, rootres));
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std::string rootstr(rootres);
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OsPath rootstrw(rootstr);
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const char* dirs[] = {
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"/example",
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"/example/a",
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"/example/a/b",
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"/example/a/b/c",
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"/example/a/b/d",
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"/example/a/e",
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"/example/a/f"
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};
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const char* files[] = {
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"/example/executable",
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"/example/a/f/executable",
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};
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for (size_t i = 0; i < ARRAY_SIZE(dirs); ++i)
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{
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std::string name = rootstr + dirs[i];
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TS_ASSERT_EQUALS(mkdir(name.c_str(), 0700), 0);
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}
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for (size_t i = 0; i < ARRAY_SIZE(files); ++i)
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{
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std::string name = rootstr + files[i];
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FILE* f = fopen(name.c_str(), "w");
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TS_ASSERT(f);
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fclose(f);
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}
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// Try with absolute paths
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{
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Mock_dladdr d(rootstr+"/example/executable");
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TS_ASSERT_PATH_EQUALS(unix_ExecutablePathname(), rootstrw/L"example/executable");
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}
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{
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Mock_dladdr d(rootstr+"/example/./a/b/../e/../../executable");
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TS_ASSERT_PATH_EQUALS(unix_ExecutablePathname(), rootstrw/L"example/executable");
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}
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// Try with relative paths
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{
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Mock_dladdr d("./executable");
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Mock_getcwd m(rootstr+"/example");
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TS_ASSERT_PATH_EQUALS(unix_ExecutablePathname(), rootstrw/L"example/executable");
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}
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{
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Mock_dladdr d("./executable");
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Mock_getcwd m(rootstr+"/example/");
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TS_ASSERT_PATH_EQUALS(unix_ExecutablePathname(), rootstrw/L"example/executable");
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}
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{
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Mock_dladdr d("../d/../../f/executable");
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Mock_getcwd m(rootstr+"/example/a/b/c");
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TS_ASSERT_PATH_EQUALS(unix_ExecutablePathname(), rootstrw/L"example/a/f/executable");
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}
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// Try with pathless names
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{
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Mock_dladdr d("executable");
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TS_ASSERT_PATH_EQUALS(unix_ExecutablePathname(), OsPath());
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}
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// Clean up the temporary files
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for (size_t i = 0; i < ARRAY_SIZE(files); ++i)
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{
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std::string name = rootstr + files[i];
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TS_ASSERT_EQUALS(unlink(name.c_str()), 0);
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}
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for (ssize_t i = ARRAY_SIZE(dirs)-1; i >= 0; --i) // reverse order
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{
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std::string name(root);
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name += dirs[i];
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TS_ASSERT_EQUALS(rmdir(name.c_str()), 0);
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}
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TS_ASSERT_EQUALS(rmdir(root), 0);
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}
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// Mock classes for test_unix_ExecutablePathname
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class Mock_dladdr : public T::Base_dladdr
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{
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public:
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Mock_dladdr(const std::string& fname) : fname_(fname) { }
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int dladdr(void* /*addr*/, Dl_info *info) {
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info->dli_fname = fname_.c_str();
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return 1;
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}
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private:
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std::string fname_;
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};
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class Mock_getcwd : public T::Base_getcwd
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{
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public:
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Mock_getcwd(const std::string& buf) : buf_(buf) { }
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char* getcwd(char* buf, size_t size) {
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strncpy_s(buf, size, buf_.c_str(), buf_.length());
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return buf;
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}
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private:
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std::string buf_;
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};
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#endif // !(OS_BSD || OS_LINUX)
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private:
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private:
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bool path_is_absolute(const wchar_t* path)
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bool path_is_absolute(const wchar_t* path)
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{
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{
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