diff --git a/binaries/data/mods/public/gui/lobby/Lobby.js b/binaries/data/mods/public/gui/lobby/LobbyHandler.js similarity index 96% rename from binaries/data/mods/public/gui/lobby/Lobby.js rename to binaries/data/mods/public/gui/lobby/LobbyHandler.js index 716dc1ea4e..d99dd19d3a 100644 --- a/binaries/data/mods/public/gui/lobby/Lobby.js +++ b/binaries/data/mods/public/gui/lobby/LobbyHandler.js @@ -1,7 +1,7 @@ /** * This class owns the page handlers. */ -class Lobby +class LobbyHandler { constructor(dialog) { diff --git a/binaries/data/mods/public/gui/lobby/lobby.js b/binaries/data/mods/public/gui/lobby/lobby.js index 009bbb73bb..9d94a89329 100644 --- a/binaries/data/mods/public/gui/lobby/lobby.js +++ b/binaries/data/mods/public/gui/lobby/lobby.js @@ -26,7 +26,7 @@ var g_Nickname = Engine.LobbyGetNick(); /** * This class organizes all components of this GUI page. */ -var g_Lobby; +var g_LobbyHandler; /** * Called after the XmppConnection succeeded and when returning from a game. @@ -34,7 +34,7 @@ var g_Lobby; function init(attribs) { if (g_Settings) - g_Lobby = new Lobby(attribs && attribs.dialog); + g_LobbyHandler = new LobbyHandler(attribs && attribs.dialog); else error("Could not load settings"); }