This was SVN commit r21030.
This commit is contained in:
mimo 2018-01-27 11:06:18 +00:00
parent d9809f464e
commit 259a4e8e57

View file

@ -455,7 +455,7 @@ m.AttackManager.prototype.getEnemyPlayer = function(gameState, attack)
if (gameState.getVictoryConditions().has("capture_the_relic"))
if (!enemyPlayer || randBool())
enemyPlayer = this.getWonderEnemyPlayer(gameState) || enemyPlayer;
enemyPlayer = this.getRelicEnemyPlayer(gameState) || enemyPlayer;
if (enemyPlayer)
return enemyPlayer;