diff --git a/binaries/data/mods/public/maps/random/rmgen2/setup.js b/binaries/data/mods/public/maps/random/rmgen2/setup.js index 75a31a787d..c6959d90b7 100644 --- a/binaries/data/mods/public/maps/random/rmgen2/setup.js +++ b/binaries/data/mods/public/maps/random/rmgen2/setup.js @@ -188,9 +188,9 @@ function createBase(player, walls) // Create starting units if ((walls || walls === undefined) && g_MapInfo.mapSize > 192) - placeCivDefaultEntities(fx, fz, player.id, g_MapInfo.mapRadius); + placeCivDefaultEntities(fx, fz, player.id); else - placeCivDefaultEntities(fx, fz, player.id, g_MapInfo.mapRadius, { 'iberWall': false }); + placeCivDefaultEntities(fx, fz, player.id, { 'iberWall': false }); // Create the city patch var cityRadius = scaleByMapSize(15, 25) / 3;