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Allow Romans to produce civilian_house from start
Fix that Romans to produce Civilians from the start of a match Fixes: #8735
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2 changed files with 2 additions and 6 deletions
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@ -17,7 +17,8 @@
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"requirements": {
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"all": [
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{ "tech": "phase_village" },
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{ "notciv": "kush" }
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{ "notciv": "kush" },
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{ "notciv": "rome" }
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]
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},
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"icon": "wives_festival.png",
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@ -3,9 +3,4 @@
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<Cost>
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<BuildTime>30</BuildTime>
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</Cost>
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<Identity>
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<Requirements>
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<Techs datatype="tokens">unlock_civilians_house_generic</Techs>
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</Requirements>
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</Identity>
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</Entity>
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