mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-07-04 05:55:47 -07:00
Updated Gaul Tavern. Thanks for Stan for the model and actors and wackyserious for the texture fix
This was SVN commit r18119.
This commit is contained in:
parent
bc19818e86
commit
19ccdb8cf5
30 changed files with 273 additions and 69 deletions
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<float/>
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<group>
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<variant name="Base">
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<particles file="smoke_curved.xml"/>
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</variant>
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</group>
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<material>basic_trans.xml</material>
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<?xml version="1.0" encoding="utf-8"?>
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<castshadow/>
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<group>
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||||
<variant frequency="100" name="Barrel 1">
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||||
<mesh>props/celt_tavern_barrel1.dae</mesh>
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||||
<textures>
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||||
<texture file="structural/celt_struct.dds" name="baseTex"/>
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||||
<texture file="structural/celt_struct_norm.png" name="normTex"/>
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||||
<texture file="structural/celt_struct_spec.png" name="specTex"/>
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||||
<texture file="structural/ao/gaul_tavern_ao.png" name="aoTex"/>
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||||
</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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||||
<variant frequency="100" name="Barrel 2">
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||||
<mesh>props/celt_tavern_barrel2.dae</mesh>
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||||
<textures>
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||||
<texture file="structural/celt_struct.dds" name="baseTex"/>
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||||
<texture file="structural/celt_struct_norm.png" name="normTex"/>
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||||
<texture file="structural/celt_struct_spec.png" name="specTex"/>
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||||
<texture file="structural/ao/gaul_tavern_ao.png" name="aoTex"/>
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||||
</textures>
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</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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||||
<variant frequency="100" name="Bucket Food">
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||||
<mesh>props/celt_tavern_bucket_food.dae</mesh>
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||||
<textures>
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||||
<texture file="structural/celt_struct.dds" name="baseTex"/>
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||||
<texture file="structural/celt_struct_norm.png" name="normTex"/>
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||||
<texture file="structural/celt_struct_spec.png" name="specTex"/>
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||||
<texture file="structural/ao/gaul_tavern_ao.png" name="aoTex"/>
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</textures>
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||||
</variant>
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</group>
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<material>player_trans_ao_parallax_spec.xml</material>
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</actor>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Bucket W">
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||||
<mesh>props/celt_tavern_bucket_water.dae</mesh>
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||||
<textures>
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||||
<texture file="structural/celt_struct.dds" name="baseTex"/>
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<texture file="structural/celt_struct_norm.png" name="normTex"/>
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||||
<texture file="structural/celt_struct_spec.png" name="specTex"/>
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||||
<texture file="structural/ao/gaul_tavern_ao.png" name="aoTex"/>
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</textures>
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</variant>
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<material>player_trans_ao_parallax_spec.xml</material>
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@ -0,0 +1,16 @@
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Shield1">
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<mesh>props/celt_tavern_shield1.dae</mesh>
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||||
<textures>
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||||
<texture file="props/celt_props_new.dds" name="baseTex"/>
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||||
<texture file="props/celt_props_new_norm.png" name="normTex"/>
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<texture file="props/celt_props_new_spec.png" name="specTex"/>
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<texture file="structural/ao/gaul_tavern_ao.png" name="aoTex"/>
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<material>player_trans_ao_parallax_spec.xml</material>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Shield2">
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<mesh>props/celt_tavern_shield2.dae</mesh>
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<textures>
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<texture file="props/celt_props_new.dds" name="baseTex"/>
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<texture file="props/celt_props_new_norm.png" name="normTex"/>
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<texture file="props/celt_props_new_spec.png" name="specTex"/>
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<texture file="structural/ao/gaul_tavern_ao.png" name="aoTex"/>
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<material>player_trans_ao_parallax_spec.xml</material>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Shield3">
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<mesh>props/celt_tavern_shield3.dae</mesh>
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<textures>
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<texture file="props/celt_props_new.dds" name="baseTex"/>
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<texture file="props/celt_props_new_norm.png" name="normTex"/>
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<texture file="props/celt_props_new_spec.png" name="specTex"/>
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<texture file="structural/ao/gaul_tavern_ao.png" name="aoTex"/>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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||||
<castshadow/>
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||||
<group>
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<variant frequency="100" name="Shield4">
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<mesh>props/celt_tavern_shield4.dae</mesh>
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<textures>
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<texture file="props/celt_props_new.dds" name="baseTex"/>
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<texture file="props/celt_props_new_norm.png" name="normTex"/>
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<texture file="props/celt_props_new_spec.png" name="specTex"/>
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<texture file="structural/ao/gaul_tavern_ao.png" name="aoTex"/>
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</textures>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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<castshadow/>
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<group>
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<variant frequency="100" name="Table">
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<mesh>props/celt_tavern_table.dae</mesh>
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<props>
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<prop actor="props/structures/celts/celt_tavern_table_eyecandy.xml" attachpoint="root"/>
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<textures>
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||||
<texture file="structural/celt_struct.dds" name="baseTex"/>
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<texture file="structural/celt_struct_norm.png" name="normTex"/>
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||||
<texture file="structural/celt_struct_spec.png" name="specTex"/>
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||||
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<?xml version="1.0" encoding="utf-8"?>
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<variant frequency="100" name="Table Eyecandy">
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||||
<textures>
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||||
<texture file="props/celt_props_new.dds" name="baseTex"/>
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||||
<texture file="props/celt_props_new_norm.png" name="normTex"/>
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||||
<texture file="props/celt_props_new_spec.png" name="specTex"/>
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||||
<texture file="structural/ao/gaul_tavern_ao.png" name="aoTex"/>
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<?xml version="1.0" encoding="utf-8"?>
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<actor version="1">
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||||
<group>
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||||
<variant>
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||||
<mesh>structural/celt_tavern_props_1.dae</mesh>
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||||
<textures>
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||||
<texture file="props/celt_prop_1.png" name="baseTex"/>
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||||
<texture file="props/celt_prop_1_norm.png" name="normTex"/>
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||||
<texture file="props/celt_prop_1_spec.png" name="specTex"/>
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||||
<texture file="structural/ao/celt_tavern.png" name="aoTex"/>
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||||
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|
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|
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<variant>
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||||
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||||
<texture file="props/celt_props_new_norm.png" name="normTex"/>
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||||
<texture file="props/celt_props_new_spec.png" name="specTex"/>
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||||
<texture file="structural/ao/celt_tavern.png" name="aoTex"/>
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||||
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||||
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|
||||
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|
||||
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||||
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@ -1,34 +1,30 @@
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|||
<?xml version="1.0" encoding="utf-8"?>
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||||
<actor version="1">
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||||
<castshadow/>
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||||
<group>
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||||
<variant name="Celtic Tavern">
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<mesh>structural/celt_tavern_struct.dae</mesh>
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||||
<props>
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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|
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||||
<textures>
|
||||
<texture file="structural/celt_struct.dds" name="baseTex"/>
|
||||
<texture file="structural/celt_struct_norm.png" name="normTex"/>
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||||
<texture file="structural/celt_struct_spec.png" name="specTex"/>
|
||||
<texture file="structural/ao/gaul_tavern_ao.png" name="aoTex"/>
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||||
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|
||||
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||||
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Normal file
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oid sha256:1e3e672ee3d42ac5988d057e7e49067f02dbd443b541b820ab8bf091183f4b37
|
||||
size 382034
|
||||
|
|
@ -1,3 +1,3 @@
|
|||
version https://git-lfs.github.com/spec/v1
|
||||
oid sha256:0c362bb135dc0047f07f89596a2614a12dbbcf2c0eafc8cdc1518cfc1ca427e8
|
||||
oid sha256:b3819d819057c2a6e261180e3a339c07dd125791a973b91f8fb2e60bfce0caec
|
||||
size 1398256
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@
|
|||
</Resources>
|
||||
</Cost>
|
||||
<Footprint>
|
||||
<Square width="18.0" depth="18.0"/>
|
||||
<Square width="20.0" depth="20.0"/>
|
||||
<Height>5.0</Height>
|
||||
</Footprint>
|
||||
<Health>
|
||||
|
|
@ -28,7 +28,7 @@
|
|||
<RequiredTechnology>phase_town</RequiredTechnology>
|
||||
</Identity>
|
||||
<Obstruction>
|
||||
<Static width="17.0" depth="17.0"/>
|
||||
<Static width="20.0" depth="20.0"/>
|
||||
</Obstruction>
|
||||
<RallyPoint/>
|
||||
<TerritoryInfluence>
|
||||
|
|
|
|||
Loading…
Reference in a new issue