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fix repairing buildings
This was SVN commit r14547.
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1 changed files with 2 additions and 0 deletions
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@ -2604,6 +2604,8 @@ var UnitFsmSpec = {
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var cmpBuilder = Engine.QueryInterface(this.entity, IID_Builder);
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cmpBuilder.PerformBuilding(this.repairTarget);
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if (!this.repairTarget)
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return;
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if (this.MoveToTargetRange(this.repairTarget, IID_Builder))
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this.SetNextState("APPROACHING");
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else if (!this.CheckTargetRange(this.repairTarget, IID_Builder))
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