0ad/source/tools/rlclient/python/tests/test_evaluate.py

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import zero_ad
from os import path
game = zero_ad.ZeroAD("http://localhost:6000")
scriptdir = path.dirname(path.realpath(__file__))
with open(path.join(scriptdir, "..", "samples", "arcadia.json"), "r") as f:
config = f.read()
with open(path.join(scriptdir, "fastactions.js"), "r") as f:
fastactions = f.read()
def test_return_object():
game.reset(config)
result = game.evaluate('({"hello": "world"})')
assert type(result) is dict
assert result["hello"] == "world"
def test_return_null():
result = game.evaluate("null")
assert result is None
def test_return_string():
game.reset(config)
result = game.evaluate('"cat"')
assert result == "cat"
def test_fastactions():
state = game.reset(config)
game.evaluate(fastactions)
female_citizens = state.units(owner=1, type="female_citizen")
house_tpl = "structures/spart/house"
len(state.units(owner=1, type=house_tpl))
x = 680
z = 640
build_house = zero_ad.actions.construct(female_citizens, house_tpl, x, z, autocontinue=True)
# Check that they start building the house
state = game.step([build_house])
def new_house(_=None):
return state.units(owner=1, type=house_tpl)[0]
initial_health = new_house().health(ratio=True)
while new_house().health(ratio=True) == initial_health:
state = game.step()
assert new_house().health(ratio=True) >= 1.0