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234 lines
5.2 KiB
C++
234 lines
5.2 KiB
C++
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#include "precompiled.h"
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/*
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* wxJavaScript - bitmap.cpp
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*
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* Copyright (c) 2002-2007 Franky Braem and the wxJavaScript project
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*
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* Project Info: http://www.wxjavascript.net or http://wxjs.sourceforge.net
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*
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* This library is free software; you can redistribute it and/or modify it
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* under the terms of the GNU Lesser General Public License as published by
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* the Free Software Foundation; either version 2.1 of the License, or
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* (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public
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* License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301,
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* USA.
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*
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* $Id: bitmap.cpp 598 2007-03-07 20:13:28Z fbraem $
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*/
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// bitmap.cpp
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#ifndef WX_PRECOMP
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#include <wx/wx.h>
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#endif
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#include "../../common/main.h"
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#include "bitmap.h"
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using namespace wxjs;
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using namespace wxjs::gui;
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/***
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* <file>misc/bitmap</file>
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* <module>gui</module>
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* <class name="wxBitmap">
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* This class encapsulates the concept of a platform-dependent bitmap, either monochrome or colour.
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* See @wxIcon and @wxBitmapType
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* </class>
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*/
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WXJS_INIT_CLASS(Bitmap, "wxBitmap", 0)
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/***
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* <properties>
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* <property name="depth" type="Integer">
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* Get/Set the colour depth of the bitmap. A value of 1 indicates a monochrome bitmap.
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* </property>
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* <property name="height" type="Integer">
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* Get/Set the height of the bitmap in pixels.
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* </property>
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* <property name="ok" type="Boolean" readonly="Y">
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* Returns true when the bitmap data is available.
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* </property>
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* <property name="width" type="Integer">
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* Get/Set the width of the bitmap in pixels.
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* </property>
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* </properties>
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*/
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WXJS_BEGIN_PROPERTY_MAP(Bitmap)
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WXJS_PROPERTY(P_DEPTH, "depth")
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WXJS_PROPERTY(P_HEIGHT, "height")
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WXJS_READONLY_PROPERTY(P_OK, "ok")
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WXJS_PROPERTY(P_WIDTH, "width")
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WXJS_END_PROPERTY_MAP()
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WXJS_BEGIN_METHOD_MAP(Bitmap)
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WXJS_METHOD("create", create, 2)
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WXJS_METHOD("loadFile", loadFile, 2)
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WXJS_END_METHOD_MAP()
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bool Bitmap::GetProperty(wxBitmap *p, JSContext *cx, JSObject *obj, int id, jsval *vp)
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{
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switch(id)
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{
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case P_DEPTH:
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*vp = ToJS(cx, p->GetDepth());
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break;
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case P_HEIGHT:
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*vp = ToJS(cx, p->GetHeight());
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break;
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case P_WIDTH:
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*vp = ToJS(cx, p->GetWidth());
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break;
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case P_OK:
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*vp = ToJS(cx, p->Ok());
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break;
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}
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return true;
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}
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bool Bitmap::SetProperty(wxBitmap *p, JSContext *cx, JSObject *obj, int id, jsval *vp)
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{
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switch (id)
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{
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case P_DEPTH:
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{
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int value;
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if ( FromJS(cx, *vp, value) )
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p->SetDepth(value);
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break;
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}
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case P_HEIGHT:
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{
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int value;
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if ( FromJS(cx, *vp, value) )
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p->SetHeight(value);
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break;
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}
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case P_WIDTH:
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{
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int value;
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if ( FromJS(cx, *vp, value) )
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p->SetWidth(value);
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break;
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}
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}
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return true;
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}
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/***
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* <ctor>
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* <function />
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* <function>
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* <arg name="Name" type="String">Filename</arg>
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* <arg name="Type" type="Integer">The type of the bitmap.</arg>
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* </function>
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* <desc>
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* Constructs a new wxBitmap object.
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* See @wxBitmapType
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* </desc>
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* </ctor>
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*/
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wxBitmap* Bitmap::Construct(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, bool constructing)
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{
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if ( argc > 2 )
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argc = 2;
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switch(argc)
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{
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case 0:
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return new wxBitmap();
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case 2:
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{
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wxString name;
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int type;
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FromJS(cx, argv[0], name);
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if ( FromJS(cx, argv[1], type) )
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return new wxBitmap(name, (wxBitmapType) type);
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}
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}
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return NULL;
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}
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/***
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* <method name="create">
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* <function returns="Boolean">
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* <arg name="Width" type="Integer">
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* The width of the bitmap in pixels.
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* </arg>
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* <arg name="Height" type="Integer">
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* The height of the bitmap in pixels.
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* </arg>
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* <arg name="Depth" type="Integer" default="-1">
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* The depth of the bitmap in pixels. When omitted (or a value -1) , the screen depth is used.
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* </arg>
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* </function>
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* <desc>
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* Creates a fresh bitmap.
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* </desc>
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* </method>
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*/
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JSBool Bitmap::create(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval)
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{
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wxBitmap *p = GetPrivate(cx, obj);
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int width = 0;
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int height = 0;
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int depth = -1;
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if ( FromJS(cx, argv[0], width)
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&& FromJS(cx, argv[1], height) )
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{
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if ( argc > 2 )
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{
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if ( ! FromJS(cx, argv[2], depth) )
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{
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return JS_FALSE;
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}
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}
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*rval = ToJS(cx, p->Create(width, height, depth));
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return JS_TRUE;
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}
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return JS_FALSE;
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}
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/***
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* <method name="loadFile">
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* <function returns="Boolean">
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* <arg name="Name" type="String">
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* The name of the file.
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* </arg>
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* <arg name="Type" type="Integer">
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* The type of the bitmap.
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* </arg>
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* </function>
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* <desc>
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* Loads a bitmap from a file.
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* </desc>
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* </method>
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*/
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JSBool Bitmap::loadFile(JSContext *cx, JSObject *obj, uintN argc, jsval *argv, jsval *rval)
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{
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wxBitmap *p = GetPrivate(cx, obj);
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wxString name;
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int type;
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FromJS(cx, argv[0], name);
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if ( FromJS(cx, argv[1], type) )
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{
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*rval = ToJS(cx, p->LoadFile(name, (wxBitmapType) type));
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return JS_TRUE;
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}
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return JS_FALSE;
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}
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