mirror of
https://gitea.wildfiregames.com/0ad/0ad
synced 2026-06-16 13:23:56 -07:00
63 lines
1.5 KiB
C++
63 lines
1.5 KiB
C++
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/* Copyright (C) 2026 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "precompiled.h"
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#include "HttpServer.h"
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#include "ps/Future.h"
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#include "ps/TaskManager.h"
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#include <httplib.h>
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#include <queue>
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namespace
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{
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class TaskQueueAdapter : public httplib::TaskQueue
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{
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public:
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bool enqueue(std::function<void()> fn) override
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{
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// Remove finished
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while (!m_Futures.empty() && m_Futures.front().IsDone())
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{
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m_Futures.front().Get();
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m_Futures.pop();
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}
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m_Futures.push({g_TaskManager, fn});
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return true;
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}
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void shutdown() override
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{
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m_Futures = {};
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}
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private:
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std::queue<Future<void>> m_Futures;
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};
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} // namespace
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namespace PS::Net
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{
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std::unique_ptr<httplib::Server> createHttpServer() {
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auto server = std::make_unique<httplib::Server>();
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server->new_task_queue = [] { return new TaskQueueAdapter(); };
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return server;
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}
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} // namespace PS::Net
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