0ad/source/tools/atlas/AtlasUI/General/Datafile.cpp

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/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "Datafile.h"
#include "wx/file.h"
#include "wx/filename.h"
#include "wx/dir.h"
static wxString systemDir;
static wxString dataDir;
AtObj Datafile::ReadList(const char* section)
{
const wxString relativePath (_T("tools/atlas/lists.xml"));
wxFileName filename (relativePath, wxPATH_UNIX);
filename.MakeAbsolute(dataDir);
if (! filename.FileExists())
{
wxLogError(_("Cannot find file 'lists.xml'"));
return AtObj();
}
std::string xml;
wxCHECK(SlurpFile(filename.GetFullPath(), xml), AtObj());
AtObj lists (AtlasObject::LoadFromXML(xml));
return *lists["lists"][section];
}
bool Datafile::SlurpFile(const wxString& filename, std::string& out)
{
wxFile file (filename, wxFile::read);
while (true)
{
static char buf[1024];
int read = file.Read(buf, sizeof(buf));
wxCHECK(read >= 0, false);
if (read == 0)
break;
out += std::string(buf, read);
}
file.Close();
return true;
}
void Datafile::SetSystemDirectory(const wxString& dir)
{
wxFileName sys (dir);
systemDir = sys.GetPath();
wxFileName data (_T("../data/"), wxPATH_UNIX);
data.MakeAbsolute(systemDir);
dataDir = data.GetPath();
}
wxString Datafile::GetDataDirectory()
{
return dataDir;
}
wxArrayString Datafile::EnumerateDataFiles(const wxString& dir, const wxString& filter)
{
wxFileName d (dir);
d.MakeAbsolute(dataDir);
wxArrayString files;
wxDir::GetAllFiles(d.GetPath(), &files, filter, wxDIR_FILES);
return files;
}