2009-06-20 09:13:29 -07:00
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/* Copyright (C) 2009 Wildfire Games.
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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2007-06-05 11:35:05 -07:00
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#include "precompiled.h"
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2006-04-23 16:14:18 -07:00
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#include "Datafile.h"
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2009-03-22 18:07:08 -07:00
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#include "wx/file.h"
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2006-04-23 16:14:18 -07:00
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#include "wx/filename.h"
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#include "wx/dir.h"
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static wxString systemDir;
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static wxString dataDir;
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AtObj Datafile::ReadList(const char* section)
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{
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const wxString relativePath (_T("tools/atlas/lists.xml"));
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wxFileName filename (relativePath, wxPATH_UNIX);
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filename.MakeAbsolute(dataDir);
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if (! filename.FileExists())
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{
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wxLogError(_("Cannot find file 'lists.xml'"));
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return AtObj();
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}
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2009-03-22 18:07:08 -07:00
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std::string xml;
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wxCHECK(SlurpFile(filename.GetFullPath(), xml), AtObj());
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AtObj lists (AtlasObject::LoadFromXML(xml));
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2006-04-23 16:14:18 -07:00
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2006-11-11 20:02:36 -08:00
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return *lists["lists"][section];
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2006-04-23 16:14:18 -07:00
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}
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2009-03-22 18:07:08 -07:00
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bool Datafile::SlurpFile(const wxString& filename, std::string& out)
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{
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wxFile file (filename, wxFile::read);
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while (true)
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{
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static char buf[1024];
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int read = file.Read(buf, sizeof(buf));
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wxCHECK(read >= 0, false);
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if (read == 0)
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break;
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out += std::string(buf, read);
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}
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file.Close();
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return true;
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}
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2006-04-23 16:14:18 -07:00
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void Datafile::SetSystemDirectory(const wxString& dir)
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{
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wxFileName sys (dir);
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systemDir = sys.GetPath();
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wxFileName data (_T("../data/"), wxPATH_UNIX);
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data.MakeAbsolute(systemDir);
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dataDir = data.GetPath();
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}
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wxString Datafile::GetDataDirectory()
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{
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return dataDir;
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}
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wxArrayString Datafile::EnumerateDataFiles(const wxString& dir, const wxString& filter)
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{
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wxFileName d (dir);
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d.MakeAbsolute(dataDir);
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wxArrayString files;
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wxDir::GetAllFiles(d.GetPath(), &files, filter, wxDIR_FILES);
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return files;
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}
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