0ad/source/tools/atlas/AtlasUI/General/AtlasWindowCommandProc.cpp

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/* Copyright (C) 2009 Wildfire Games.
* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "AtlasWindowCommandProc.h"
#include "AtlasWindowCommand.h"
#include "Windows/AtlasWindow.h"
#include "Windows/AtlasDialog.h"
AtlasWindowCommandProc* AtlasWindowCommandProc::GetFromParentFrame(wxWindow* object)
{
wxWindow* win = object;
while (win)
{
{
AtlasWindow* tgt = wxDynamicCast(win, AtlasWindow);
if (tgt)
return &tgt->m_CommandProc;
}
{
AtlasDialog* tgt = wxDynamicCast(win, AtlasDialog);
if (tgt)
return &tgt->m_CommandProc;
}
win = win->GetParent();
}
wxFAIL_MSG(_T("Couldn't find command processor"));
return NULL;
}
bool AtlasWindowCommandProc::Submit(wxCommand *command, bool storeIt)
{
// (Largely copied from wxCommandProcessor::Submit)
wxCHECK_MSG(command, false, _T("no command in wxCommandProcessor::Submit"));
AtlasWindowCommand* previousCommand = wxDynamicCast(GetCurrentCommand(), AtlasWindowCommand);
if (! DoCommand(*command))
{
delete command;
return false;
}
if (storeIt)
{
AtlasWindowCommand* currentCommand = wxDynamicCast(command, AtlasWindowCommand);
if (currentCommand && previousCommand
&& !previousCommand->m_Finalized
&& currentCommand->Merge(previousCommand))
{
delete command;
}
else
Store(command);
}
else
delete command;
return true;
}
void AtlasWindowCommandProc::FinaliseLastCommand()
{
AtlasWindowCommand* previousCommand = wxDynamicCast(GetCurrentCommand(), AtlasWindowCommand);
if (previousCommand)
previousCommand->m_Finalized = true;
}