2006-04-23 16:14:18 -07:00
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/**
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* =========================================================================
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* File : wsysdep.cpp
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* Project : 0 A.D.
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* Description : Windows backend of the sysdep interface
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* =========================================================================
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*/
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2007-05-07 09:33:24 -07:00
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// license: GPL; see lib/license.txt
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2006-04-23 16:14:18 -07:00
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#include "precompiled.h"
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2007-01-01 13:25:47 -08:00
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#include "lib/sysdep/sysdep.h"
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2006-04-23 16:14:18 -07:00
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2007-05-08 08:11:53 -07:00
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#include "win.h" // includes windows.h; must come before shlobj
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2006-04-23 16:14:18 -07:00
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#include <shlobj.h> // pick_dir
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2007-09-23 03:15:28 -07:00
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#include "lib/sysdep/clipboard.h"
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2006-04-23 16:14:18 -07:00
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#include "error_dialog.h"
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2007-05-04 10:30:32 -07:00
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#include "wutil.h"
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2006-04-23 16:14:18 -07:00
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2007-09-23 03:15:28 -07:00
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2006-04-23 16:14:18 -07:00
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#if MSC_VERSION
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#pragma comment(lib, "shell32.lib") // for sys_pick_directory SH* calls
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#endif
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void sys_display_msg(const char* caption, const char* msg)
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{
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MessageBoxA(0, msg, caption, MB_ICONEXCLAMATION|MB_TASKMODAL|MB_SETFOREGROUND);
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}
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void sys_display_msgw(const wchar_t* caption, const wchar_t* msg)
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{
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MessageBoxW(0, msg, caption, MB_ICONEXCLAMATION|MB_TASKMODAL|MB_SETFOREGROUND);
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}
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//-----------------------------------------------------------------------------
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// "program error" dialog (triggered by debug_assert and exception)
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//-----------------------------------------------------------------------------
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// support for resizing the dialog / its controls
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// (have to do this manually - grr)
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static POINTS dlg_client_origin;
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static POINTS dlg_prev_client_size;
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had to remove uint and ulong from lib/types.h due to conflict with other library.
this snowballed into a massive search+destroy of the hodgepodge of
mostly equivalent types we had in use (int, uint, unsigned, unsigned
int, i32, u32, ulong, uintN).
it is more efficient to use 64-bit types in 64-bit mode, so the
preferred default is size_t (for anything remotely resembling a size or
index). tile coordinates are ssize_t to allow more efficient conversion
to/from floating point. flags are int because we almost never need more
than 15 distinct bits, bit test/set is not slower and int is fastest to
type. finally, some data that is pretty much directly passed to OpenGL
is now typed accordingly.
after several hours, the code now requires fewer casts and less
guesswork.
other changes:
- unit and player IDs now have an "invalid id" constant in the
respective class to avoid casting and -1
- fix some endian/64-bit bugs in the map (un)packing. added a
convenience function to write/read a size_t.
- ia32: change CPUID interface to allow passing in ecx (required for
cache topology detection, which I need at work). remove some unneeded
functions from asm, replace with intrinsics where possible.
This was SVN commit r5942.
2008-05-11 11:48:32 -07:00
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static const size_t ANCHOR_LEFT = 0x01;
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static const size_t ANCHOR_RIGHT = 0x02;
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static const size_t ANCHOR_TOP = 0x04;
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static const size_t ANCHOR_BOTTOM = 0x08;
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static const size_t ANCHOR_ALL = 0x0f;
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2006-04-23 16:14:18 -07:00
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had to remove uint and ulong from lib/types.h due to conflict with other library.
this snowballed into a massive search+destroy of the hodgepodge of
mostly equivalent types we had in use (int, uint, unsigned, unsigned
int, i32, u32, ulong, uintN).
it is more efficient to use 64-bit types in 64-bit mode, so the
preferred default is size_t (for anything remotely resembling a size or
index). tile coordinates are ssize_t to allow more efficient conversion
to/from floating point. flags are int because we almost never need more
than 15 distinct bits, bit test/set is not slower and int is fastest to
type. finally, some data that is pretty much directly passed to OpenGL
is now typed accordingly.
after several hours, the code now requires fewer casts and less
guesswork.
other changes:
- unit and player IDs now have an "invalid id" constant in the
respective class to avoid casting and -1
- fix some endian/64-bit bugs in the map (un)packing. added a
convenience function to write/read a size_t.
- ia32: change CPUID interface to allow passing in ecx (required for
cache topology detection, which I need at work). remove some unneeded
functions from asm, replace with intrinsics where possible.
This was SVN commit r5942.
2008-05-11 11:48:32 -07:00
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static void dlg_resize_control(HWND hDlg, int dlg_item, int dx,int dy, size_t anchors)
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2006-04-23 16:14:18 -07:00
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{
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HWND hControl = GetDlgItem(hDlg, dlg_item);
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RECT r;
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GetWindowRect(hControl, &r);
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int w = r.right - r.left, h = r.bottom - r.top;
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int x = r.left - dlg_client_origin.x, y = r.top - dlg_client_origin.y;
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if(anchors & ANCHOR_RIGHT)
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{
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// right only
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if(!(anchors & ANCHOR_LEFT))
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x += dx;
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// horizontal (stretch width)
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else
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w += dx;
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}
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if(anchors & ANCHOR_BOTTOM)
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{
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// bottom only
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if(!(anchors & ANCHOR_TOP))
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y += dy;
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// vertical (stretch height)
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else
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h += dy;
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}
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SetWindowPos(hControl, 0, x,y, w,h, SWP_NOZORDER);
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}
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static void dlg_resize(HWND hDlg, WPARAM wParam, LPARAM lParam)
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{
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// 'minimize' was clicked. we need to ignore this, otherwise
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// dx/dy would reduce some control positions to less than 0.
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// since Windows clips them, we wouldn't later be able to
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// reconstruct the previous values when 'restoring'.
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if(wParam == SIZE_MINIMIZED)
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return;
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// first call for this dialog instance. WM_MOVE hasn't been sent yet,
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// so dlg_client_origin are invalid => must not call resize_control().
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// we need to set dlg_prev_client_size for the next call before exiting.
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bool first_call = (dlg_prev_client_size.y == 0);
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POINTS dlg_client_size = MAKEPOINTS(lParam);
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int dx = dlg_client_size.x - dlg_prev_client_size.x;
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int dy = dlg_client_size.y - dlg_prev_client_size.y;
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dlg_prev_client_size = dlg_client_size;
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if(first_call)
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return;
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dlg_resize_control(hDlg, IDC_CONTINUE, dx,dy, ANCHOR_LEFT|ANCHOR_BOTTOM);
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dlg_resize_control(hDlg, IDC_SUPPRESS, dx,dy, ANCHOR_LEFT|ANCHOR_BOTTOM);
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dlg_resize_control(hDlg, IDC_BREAK , dx,dy, ANCHOR_LEFT|ANCHOR_BOTTOM);
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dlg_resize_control(hDlg, IDC_EXIT , dx,dy, ANCHOR_LEFT|ANCHOR_BOTTOM);
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dlg_resize_control(hDlg, IDC_COPY , dx,dy, ANCHOR_RIGHT|ANCHOR_BOTTOM);
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dlg_resize_control(hDlg, IDC_EDIT1 , dx,dy, ANCHOR_ALL);
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}
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struct DialogParams
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{
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const wchar_t* text;
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had to remove uint and ulong from lib/types.h due to conflict with other library.
this snowballed into a massive search+destroy of the hodgepodge of
mostly equivalent types we had in use (int, uint, unsigned, unsigned
int, i32, u32, ulong, uintN).
it is more efficient to use 64-bit types in 64-bit mode, so the
preferred default is size_t (for anything remotely resembling a size or
index). tile coordinates are ssize_t to allow more efficient conversion
to/from floating point. flags are int because we almost never need more
than 15 distinct bits, bit test/set is not slower and int is fastest to
type. finally, some data that is pretty much directly passed to OpenGL
is now typed accordingly.
after several hours, the code now requires fewer casts and less
guesswork.
other changes:
- unit and player IDs now have an "invalid id" constant in the
respective class to avoid casting and -1
- fix some endian/64-bit bugs in the map (un)packing. added a
convenience function to write/read a size_t.
- ia32: change CPUID interface to allow passing in ecx (required for
cache topology detection, which I need at work). remove some unneeded
functions from asm, replace with intrinsics where possible.
This was SVN commit r5942.
2008-05-11 11:48:32 -07:00
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int flags;
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2006-04-23 16:14:18 -07:00
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};
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static INT_PTR CALLBACK error_dialog_proc(HWND hDlg, unsigned int msg, WPARAM wParam, LPARAM lParam)
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{
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switch(msg)
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{
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case WM_INITDIALOG:
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{
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const DialogParams* params = (const DialogParams*)lParam;
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HWND hWnd;
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// need to reset for new instance of dialog
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dlg_client_origin.x = dlg_client_origin.y = 0;
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dlg_prev_client_size.x = dlg_prev_client_size.y = 0;
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if(!(params->flags & DE_ALLOW_SUPPRESS))
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{
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hWnd = GetDlgItem(hDlg, IDC_SUPPRESS);
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EnableWindow(hWnd, FALSE);
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}
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// set fixed font for readability
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hWnd = GetDlgItem(hDlg, IDC_EDIT1);
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HGDIOBJ hObj = (HGDIOBJ)GetStockObject(SYSTEM_FIXED_FONT);
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LPARAM redraw = FALSE;
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SendMessage(hWnd, WM_SETFONT, (WPARAM)hObj, redraw);
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SetDlgItemTextW(hDlg, IDC_EDIT1, params->text);
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return TRUE; // set default keyboard focus
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}
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case WM_SYSCOMMAND:
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// close dialog if [X] is clicked (doesn't happen automatically)
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// note: lower 4 bits are reserved
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if((wParam & 0xFFF0) == SC_CLOSE)
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{
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EndDialog(hDlg, 0);
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return 0; // processed
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}
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break;
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// return 0 if processed, otherwise break
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case WM_COMMAND:
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switch(wParam)
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{
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case IDC_COPY:
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{
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2007-09-25 03:43:11 -07:00
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// note: allocating on the stack would be easier+safer,
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// but this is too big.
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2006-04-23 16:14:18 -07:00
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const size_t max_chars = 128*KiB;
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2007-09-25 03:43:11 -07:00
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wchar_t* buf = new wchar_t[max_chars];
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GetDlgItemTextW(hDlg, IDC_EDIT1, buf, max_chars);
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sys_clipboard_set(buf);
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delete[] buf;
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2006-04-23 16:14:18 -07:00
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return 0;
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}
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case IDC_CONTINUE:
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EndDialog(hDlg, ER_CONTINUE);
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return 0;
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case IDC_SUPPRESS:
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EndDialog(hDlg, ER_SUPPRESS);
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return 0;
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case IDC_BREAK:
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EndDialog(hDlg, ER_BREAK);
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return 0;
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case IDC_EXIT:
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EndDialog(hDlg, ER_EXIT);
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return 0;
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default:
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break;
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}
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break;
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case WM_MOVE:
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dlg_client_origin = MAKEPOINTS(lParam);
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break;
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case WM_GETMINMAXINFO:
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{
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// we must make sure resize_control will never set negative coords -
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// Windows would clip them, and its real position would be lost.
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// restrict to a reasonable and good looking minimum size [pixels].
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MINMAXINFO* mmi = (MINMAXINFO*)lParam;
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mmi->ptMinTrackSize.x = 407;
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mmi->ptMinTrackSize.y = 159; // determined experimentally
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return 0;
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}
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case WM_SIZE:
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dlg_resize(hDlg, wParam, lParam);
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break;
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default:
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break;
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}
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// we didn't process the message; caller will perform default action.
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return FALSE;
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}
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// show error dialog with the given text and return user's reaction.
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// exits directly if 'exit' is clicked.
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had to remove uint and ulong from lib/types.h due to conflict with other library.
this snowballed into a massive search+destroy of the hodgepodge of
mostly equivalent types we had in use (int, uint, unsigned, unsigned
int, i32, u32, ulong, uintN).
it is more efficient to use 64-bit types in 64-bit mode, so the
preferred default is size_t (for anything remotely resembling a size or
index). tile coordinates are ssize_t to allow more efficient conversion
to/from floating point. flags are int because we almost never need more
than 15 distinct bits, bit test/set is not slower and int is fastest to
type. finally, some data that is pretty much directly passed to OpenGL
is now typed accordingly.
after several hours, the code now requires fewer casts and less
guesswork.
other changes:
- unit and player IDs now have an "invalid id" constant in the
respective class to avoid casting and -1
- fix some endian/64-bit bugs in the map (un)packing. added a
convenience function to write/read a size_t.
- ia32: change CPUID interface to allow passing in ecx (required for
cache topology detection, which I need at work). remove some unneeded
functions from asm, replace with intrinsics where possible.
This was SVN commit r5942.
2008-05-11 11:48:32 -07:00
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ErrorReaction sys_display_error(const wchar_t* text, int flags)
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2006-04-23 16:14:18 -07:00
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{
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// note: other threads might still be running, crash and take down the
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// process before we have a chance to display this error message.
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// ideally we would suspend them all and resume when finished; however,
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2006-06-22 11:26:08 -07:00
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// they may be holding system-wide locks (e.g. heap or loader) that
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2006-04-23 16:14:18 -07:00
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// are potentially needed by DialogBoxParam. in that case, deadlock
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// would result; this is much worse than a crash because no error
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// at all is displayed to the end-user. therefore, do nothing here.
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// temporarily remove any pending quit message from the queue because
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// it would prevent the dialog from being displayed (DialogBoxParam
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// returns IDOK without doing anything). will be restored below.
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// notes:
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// - this isn't only relevant at exit - Windows also posts one if
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// window init fails. therefore, it is important that errors can be
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// displayed regardless.
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// - by passing hWnd=0, we check all windows belonging to the current
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// thread. there is no reason to use hWndParent below.
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MSG msg;
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BOOL quit_pending = PeekMessage(&msg, 0, WM_QUIT, WM_QUIT, PM_REMOVE);
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2007-12-20 12:09:19 -08:00
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const HINSTANCE hInstance = wutil_LibModuleHandle;
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2006-04-23 16:14:18 -07:00
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LPCSTR lpTemplateName = MAKEINTRESOURCE(IDD_DIALOG1);
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const DialogParams params = { text, flags };
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// get the enclosing app's window handle. we can't just pass 0 or
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2007-09-23 03:15:28 -07:00
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// the desktop window because the dialog must be modal (if the app
|
|
|
|
|
// continues running, it may crash and take down the process before
|
|
|
|
|
// we've managed to show the dialog).
|
|
|
|
|
const HWND hWndParent = wutil_AppWindow();
|
2006-04-23 16:14:18 -07:00
|
|
|
|
|
|
|
|
INT_PTR ret = DialogBoxParam(hInstance, lpTemplateName, hWndParent, error_dialog_proc, (LPARAM)¶ms);
|
|
|
|
|
|
|
|
|
|
if(quit_pending)
|
|
|
|
|
PostQuitMessage((int)msg.wParam);
|
|
|
|
|
|
|
|
|
|
// failed; warn user and make sure we return an ErrorReaction.
|
|
|
|
|
if(ret == 0 || ret == -1)
|
|
|
|
|
{
|
|
|
|
|
debug_display_msgw(L"Error", L"Unable to display detailed error dialog.");
|
|
|
|
|
return ER_CONTINUE;
|
|
|
|
|
}
|
|
|
|
|
return (ErrorReaction)ret;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
// misc
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
|
|
|
|
2006-06-23 10:41:55 -07:00
|
|
|
LibError sys_error_description_r(int user_err, char* buf, size_t max_chars)
|
2006-04-23 16:14:18 -07:00
|
|
|
{
|
2008-05-01 08:41:42 -07:00
|
|
|
// validate user_err - Win32 doesn't have negative error numbers
|
2006-06-23 10:41:55 -07:00
|
|
|
if(user_err < 0)
|
2006-09-22 06:19:40 -07:00
|
|
|
return ERR::FAIL; // NOWARN
|
2008-05-01 08:41:42 -07:00
|
|
|
|
|
|
|
|
const DWORD err = user_err? (DWORD)user_err : GetLastError();
|
|
|
|
|
|
|
|
|
|
// no one likes to see "The operation completed successfully" in
|
|
|
|
|
// error messages, so return more descriptive text instead.
|
|
|
|
|
if(err == 0)
|
|
|
|
|
{
|
|
|
|
|
strcpy_s(buf, max_chars, "0 (no error code was set)");
|
|
|
|
|
return INFO::OK;
|
|
|
|
|
}
|
2006-04-23 16:14:18 -07:00
|
|
|
|
|
|
|
|
const LPCVOID source = 0; // ignored (we're not using FROM_HMODULE etc.)
|
|
|
|
|
const DWORD lang_id = 0; // look for neutral, then current locale
|
|
|
|
|
va_list* args = 0; // we don't care about "inserts"
|
2008-05-01 08:41:42 -07:00
|
|
|
const DWORD chars_output = FormatMessage(FORMAT_MESSAGE_FROM_SYSTEM, source, err, lang_id, buf, (DWORD)max_chars, args);
|
2006-04-23 16:14:18 -07:00
|
|
|
if(!chars_output)
|
2006-09-22 06:19:40 -07:00
|
|
|
WARN_RETURN(ERR::FAIL);
|
2006-04-23 16:14:18 -07:00
|
|
|
debug_assert(chars_output < max_chars);
|
2006-09-22 06:19:40 -07:00
|
|
|
return INFO::OK;
|
2006-04-23 16:14:18 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// determine filename of the module to whom the given address belongs.
|
|
|
|
|
// useful for handling exceptions in other modules.
|
|
|
|
|
// <path> receives full path to module; it must hold at least MAX_PATH chars.
|
|
|
|
|
// on error, it is set to L"".
|
|
|
|
|
// return path for convenience.
|
|
|
|
|
wchar_t* sys_get_module_filename(void* addr, wchar_t* path)
|
|
|
|
|
{
|
|
|
|
|
path[0] = '\0'; // in case either API call below fails
|
|
|
|
|
wchar_t* module_filename = path;
|
|
|
|
|
|
|
|
|
|
MEMORY_BASIC_INFORMATION mbi;
|
|
|
|
|
if(VirtualQuery(addr, &mbi, sizeof(mbi)))
|
|
|
|
|
{
|
|
|
|
|
HMODULE hModule = (HMODULE)mbi.AllocationBase;
|
|
|
|
|
if(GetModuleFileNameW(hModule, path, MAX_PATH))
|
|
|
|
|
module_filename = wcsrchr(path, '\\')+1;
|
|
|
|
|
// note: GetModuleFileName returns full path => a '\\' exists
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return module_filename;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// store full path to the current executable.
|
|
|
|
|
// useful for determining installation directory, e.g. for VFS.
|
|
|
|
|
inline LibError sys_get_executable_name(char* n_path, size_t buf_size)
|
|
|
|
|
{
|
|
|
|
|
DWORD nbytes = GetModuleFileName(0, n_path, (DWORD)buf_size);
|
2006-09-22 06:19:40 -07:00
|
|
|
return nbytes? INFO::OK : ERR::FAIL;
|
2006-04-23 16:14:18 -07:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// callback for shell directory picker: used to set
|
|
|
|
|
// starting directory to the current directory (for user convenience).
|
|
|
|
|
static int CALLBACK browse_cb(HWND hWnd, unsigned int msg, LPARAM UNUSED(lParam), LPARAM ldata)
|
|
|
|
|
{
|
|
|
|
|
if(msg == BFFM_INITIALIZED)
|
|
|
|
|
{
|
|
|
|
|
const char* cur_dir = (const char*)ldata;
|
|
|
|
|
SendMessage(hWnd, BFFM_SETSELECTIONA, 1, (LPARAM)cur_dir);
|
|
|
|
|
return 1;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// have the user specify a directory via OS dialog.
|
|
|
|
|
// stores its full path in the given buffer, which must hold at least
|
|
|
|
|
// PATH_MAX chars.
|
|
|
|
|
LibError sys_pick_directory(char* path, size_t buf_size)
|
|
|
|
|
{
|
|
|
|
|
// bring up dialog; set starting directory to current working dir.
|
|
|
|
|
WARN_IF_FALSE(GetCurrentDirectory((DWORD)buf_size, path));
|
|
|
|
|
BROWSEINFOA bi;
|
|
|
|
|
memset(&bi, 0, sizeof(bi));
|
|
|
|
|
bi.ulFlags = BIF_RETURNONLYFSDIRS;
|
|
|
|
|
bi.lpfn = (BFFCALLBACK)browse_cb;
|
|
|
|
|
bi.lParam = (LPARAM)path;
|
2008-04-19 11:10:00 -07:00
|
|
|
LPITEMIDLIST pidl = SHBrowseForFolderA(&bi);
|
2006-04-23 16:14:18 -07:00
|
|
|
|
|
|
|
|
// translate ITEMIDLIST to string. note: SHGetPathFromIDList doesn't
|
|
|
|
|
// support a user-specified char limit *sigh*
|
|
|
|
|
debug_assert(buf_size >= MAX_PATH); //
|
|
|
|
|
BOOL ok = SHGetPathFromIDList(pidl, path);
|
|
|
|
|
|
|
|
|
|
// free the ITEMIDLIST
|
|
|
|
|
IMalloc* p_malloc;
|
|
|
|
|
SHGetMalloc(&p_malloc);
|
|
|
|
|
p_malloc->Free(pidl);
|
|
|
|
|
p_malloc->Release();
|
|
|
|
|
|
|
|
|
|
return LibError_from_win32(ok);
|
|
|
|
|
}
|