2018-04-04 05:20:34 -07:00
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/* Copyright (C) 2018 Wildfire Games.
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2017-09-11 17:29:10 -07:00
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* This file is part of 0 A.D.
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*
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* 0 A.D. is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* 0 A.D. is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef INCLUDED_JSI_NETWORK
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#define INCLUDED_JSI_NETWORK
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2018-08-25 07:34:30 -07:00
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#include "lib/types.h"
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2017-09-12 15:18:39 -07:00
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#include "ps/CStr.h"
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2017-09-11 17:29:10 -07:00
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#include "scriptinterface/ScriptInterface.h"
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namespace JSI_Network
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{
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2020-11-13 08:44:15 -08:00
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u16 GetDefaultPort(ScriptInterface::CmptPrivate* pCmptPrivate);
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bool HasNetServer(ScriptInterface::CmptPrivate* pCmptPrivate);
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bool HasNetClient(ScriptInterface::CmptPrivate* pCmptPrivate);
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void StartNetworkGame(ScriptInterface::CmptPrivate* pCmptPrivate);
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void SetNetworkGameAttributes(ScriptInterface::CmptPrivate* pCmptPrivate, JS::HandleValue attribs1);
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void StartNetworkHost(ScriptInterface::CmptPrivate* pCmptPrivate, const CStrW& playerName, const u16 serverPort, const CStr& hostLobbyName);
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void StartNetworkJoin(ScriptInterface::CmptPrivate* pCmptPrivate, const CStrW& playerName, const CStr& serverAddress, u16 serverPort, bool useSTUN, const CStr& hostJID);
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JS::Value FindStunEndpoint(ScriptInterface::CmptPrivate* pCmptPrivate, int port);
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void DisconnectNetworkGame(ScriptInterface::CmptPrivate* pCmptPrivate);
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JS::Value PollNetworkClient(ScriptInterface::CmptPrivate* pCmptPrivate);
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CStr GetPlayerGUID(ScriptInterface::CmptPrivate* pCmptPrivate);
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void KickPlayer(ScriptInterface::CmptPrivate* pCmptPrivate, const CStrW& playerName, bool ban);
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void AssignNetworkPlayer(ScriptInterface::CmptPrivate* pCmptPrivate, int playerID, const CStr& guid);
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void ClearAllPlayerReady (ScriptInterface::CmptPrivate* pCmptPrivate);
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void SendNetworkChat(ScriptInterface::CmptPrivate* pCmptPrivate, const CStrW& message);
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void SendNetworkReady(ScriptInterface::CmptPrivate* pCmptPrivate, int message);
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void SetTurnLength(ScriptInterface::CmptPrivate* pCmptPrivate, int length);
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2017-09-11 17:29:10 -07:00
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void RegisterScriptFunctions(const ScriptInterface& scriptInterface);
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}
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2018-04-27 09:48:44 -07:00
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#endif // INCLUDED_JSI_NETWORK
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