0ad/source/gui/Scripting/JSInterface_CGUISize.cpp

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/* Copyright (C) 2026 Wildfire Games.
Allow setting CGUISize properties directly Previously, modifying individual CGUISize properties (left, top, right, bottom) via JavaScript had no effect unless the entire size object was copied, modified, and reassigned—resulting in verbose and error-prone code. This update introduces proper JavaScript property accessors, enabling direct reading and writing of CGUISize members. The result is a more intuitive and scriptable API. Key Changes: - Implemented JavaScript get/set accessors for each CGUISize property, directly interacting with the native object. - Retained support for string assignments to CGUISize - Maintained the GUISize JS object for backward compatibility, also marked as deprecated. - Improved CGUISimpleSetting<CGUISize> to allow partial updates via direct property access. - allow assigning size from object with pixel and percent values You can now assign size using an object with properties like: size = { left: number, right: number, top: number, bottom: number, rleft: number, rright: number, rtop: number, rbottom: number } - One or more properties can be specified, the missing properties with fill as zero. - Assignment triggers an immediate update event. Delayed Setting Notifications: - Introduced a mechanism for delayed setting notifications, currently only used in CGUISimpleSetting<CGUISize>, to avoid redundant recalculations. - Ensured that getComputedSize triggers any pending delayed notifications before returning the size. This change significantly enhances the developer experience and brings the behavior in line with typical expectations for direct property manipulation in JavaScript.
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* This file is part of 0 A.D.
*
* 0 A.D. is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* 0 A.D. is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
*/
#include "precompiled.h"
#include "JSInterface_CGUISize.h"
#include "gui/CGUI.h"
#include "gui/CGUISetting.h"
#include "gui/ObjectBases/IGUIObject.h"
#include "gui/Scripting/JSInterface_GUISize.h"
#include "gui/SettingTypes/CGUISize.h"
#include "lib/code_generation.h"
#include "lib/types.h"
Allow setting CGUISize properties directly Previously, modifying individual CGUISize properties (left, top, right, bottom) via JavaScript had no effect unless the entire size object was copied, modified, and reassigned—resulting in verbose and error-prone code. This update introduces proper JavaScript property accessors, enabling direct reading and writing of CGUISize members. The result is a more intuitive and scriptable API. Key Changes: - Implemented JavaScript get/set accessors for each CGUISize property, directly interacting with the native object. - Retained support for string assignments to CGUISize - Maintained the GUISize JS object for backward compatibility, also marked as deprecated. - Improved CGUISimpleSetting<CGUISize> to allow partial updates via direct property access. - allow assigning size from object with pixel and percent values You can now assign size using an object with properties like: size = { left: number, right: number, top: number, bottom: number, rleft: number, rright: number, rtop: number, rbottom: number } - One or more properties can be specified, the missing properties with fill as zero. - Assignment triggers an immediate update event. Delayed Setting Notifications: - Introduced a mechanism for delayed setting notifications, currently only used in CGUISimpleSetting<CGUISize>, to avoid redundant recalculations. - Ensured that getComputedSize triggers any pending delayed notifications before returning the size. This change significantly enhances the developer experience and brings the behavior in line with typical expectations for direct property manipulation in JavaScript.
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#include "maths/Rect.h"
#include "ps/CLogger.h"
#include "ps/CStr.h"
Allow setting CGUISize properties directly Previously, modifying individual CGUISize properties (left, top, right, bottom) via JavaScript had no effect unless the entire size object was copied, modified, and reassigned—resulting in verbose and error-prone code. This update introduces proper JavaScript property accessors, enabling direct reading and writing of CGUISize members. The result is a more intuitive and scriptable API. Key Changes: - Implemented JavaScript get/set accessors for each CGUISize property, directly interacting with the native object. - Retained support for string assignments to CGUISize - Maintained the GUISize JS object for backward compatibility, also marked as deprecated. - Improved CGUISimpleSetting<CGUISize> to allow partial updates via direct property access. - allow assigning size from object with pixel and percent values You can now assign size using an object with properties like: size = { left: number, right: number, top: number, bottom: number, rleft: number, rright: number, rtop: number, rbottom: number } - One or more properties can be specified, the missing properties with fill as zero. - Assignment triggers an immediate update event. Delayed Setting Notifications: - Introduced a mechanism for delayed setting notifications, currently only used in CGUISimpleSetting<CGUISize>, to avoid redundant recalculations. - Ensured that getComputedSize triggers any pending delayed notifications before returning the size. This change significantly enhances the developer experience and brings the behavior in line with typical expectations for direct property manipulation in JavaScript.
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#include "scriptinterface/Object.h"
#include "scriptinterface/ScriptConversions.h"
Allow setting CGUISize properties directly Previously, modifying individual CGUISize properties (left, top, right, bottom) via JavaScript had no effect unless the entire size object was copied, modified, and reassigned—resulting in verbose and error-prone code. This update introduces proper JavaScript property accessors, enabling direct reading and writing of CGUISize members. The result is a more intuitive and scriptable API. Key Changes: - Implemented JavaScript get/set accessors for each CGUISize property, directly interacting with the native object. - Retained support for string assignments to CGUISize - Maintained the GUISize JS object for backward compatibility, also marked as deprecated. - Improved CGUISimpleSetting<CGUISize> to allow partial updates via direct property access. - allow assigning size from object with pixel and percent values You can now assign size using an object with properties like: size = { left: number, right: number, top: number, bottom: number, rleft: number, rright: number, rtop: number, rbottom: number } - One or more properties can be specified, the missing properties with fill as zero. - Assignment triggers an immediate update event. Delayed Setting Notifications: - Introduced a mechanism for delayed setting notifications, currently only used in CGUISimpleSetting<CGUISize>, to avoid redundant recalculations. - Ensured that getComputedSize triggers any pending delayed notifications before returning the size. This change significantly enhances the developer experience and brings the behavior in line with typical expectations for direct property manipulation in JavaScript.
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#include "scriptinterface/ScriptInterface.h"
#include "scriptinterface/ScriptRequest.h"
Allow setting CGUISize properties directly Previously, modifying individual CGUISize properties (left, top, right, bottom) via JavaScript had no effect unless the entire size object was copied, modified, and reassigned—resulting in verbose and error-prone code. This update introduces proper JavaScript property accessors, enabling direct reading and writing of CGUISize members. The result is a more intuitive and scriptable API. Key Changes: - Implemented JavaScript get/set accessors for each CGUISize property, directly interacting with the native object. - Retained support for string assignments to CGUISize - Maintained the GUISize JS object for backward compatibility, also marked as deprecated. - Improved CGUISimpleSetting<CGUISize> to allow partial updates via direct property access. - allow assigning size from object with pixel and percent values You can now assign size using an object with properties like: size = { left: number, right: number, top: number, bottom: number, rleft: number, rright: number, rtop: number, rbottom: number } - One or more properties can be specified, the missing properties with fill as zero. - Assignment triggers an immediate update event. Delayed Setting Notifications: - Introduced a mechanism for delayed setting notifications, currently only used in CGUISimpleSetting<CGUISize>, to avoid redundant recalculations. - Ensured that getComputedSize triggers any pending delayed notifications before returning the size. This change significantly enhances the developer experience and brings the behavior in line with typical expectations for direct property manipulation in JavaScript.
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#include <fmt/format.h>
#include <js/CallArgs.h>
#include <js/Class.h>
#include <js/Conversions.h>
#include <js/Object.h>
#include <js/PropertyDescriptor.h>
#include <js/PropertySpec.h>
#include <js/RootingAPI.h>
#include <js/TypeDecls.h>
#include <js/Value.h>
#include <jsapi.h>
#include <string>
struct JSContext;
Allow setting CGUISize properties directly Previously, modifying individual CGUISize properties (left, top, right, bottom) via JavaScript had no effect unless the entire size object was copied, modified, and reassigned—resulting in verbose and error-prone code. This update introduces proper JavaScript property accessors, enabling direct reading and writing of CGUISize members. The result is a more intuitive and scriptable API. Key Changes: - Implemented JavaScript get/set accessors for each CGUISize property, directly interacting with the native object. - Retained support for string assignments to CGUISize - Maintained the GUISize JS object for backward compatibility, also marked as deprecated. - Improved CGUISimpleSetting<CGUISize> to allow partial updates via direct property access. - allow assigning size from object with pixel and percent values You can now assign size using an object with properties like: size = { left: number, right: number, top: number, bottom: number, rleft: number, rright: number, rtop: number, rbottom: number } - One or more properties can be specified, the missing properties with fill as zero. - Assignment triggers an immediate update event. Delayed Setting Notifications: - Introduced a mechanism for delayed setting notifications, currently only used in CGUISimpleSetting<CGUISize>, to avoid redundant recalculations. - Ensured that getComputedSize triggers any pending delayed notifications before returning the size. This change significantly enhances the developer experience and brings the behavior in line with typical expectations for direct property manipulation in JavaScript.
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namespace
{
template <float CRect::*Member, CRect CGUISize::*RectMember>
bool GetCRectField(JSContext* cx, unsigned argc, JS::Value* vp)
{
JS::CallArgs args{JS::CallArgsFromVp(argc, vp)};
JS::RootedObject obj{cx, &args.thisv().toObject()};
CGUISimpleSetting<CGUISize>* wrapper{JS::GetMaybePtrFromReservedSlot<CGUISimpleSetting<CGUISize>>(obj, ScriptInterface::JSObjectReservedSlots::PRIVATE)};
args.rval().setDouble(wrapper->GetMutable().*RectMember.*Member);
return true;
}
template <float CRect::*Member, CRect CGUISize::*RectMember>
bool SetCRectField(JSContext* cx, unsigned argc, JS::Value* vp)
{
JS::CallArgs args{JS::CallArgsFromVp(argc, vp)};
JS::RootedObject obj{cx, &args.thisv().toObject()};
CGUISimpleSetting<CGUISize>* wrapper{JS::GetMaybePtrFromReservedSlot<CGUISimpleSetting<CGUISize>>(obj, ScriptInterface::JSObjectReservedSlots::PRIVATE)};
double val;
if (!JS::ToNumber(cx, args.get(0), &val))
return false;
wrapper->GetMutable().*RectMember.*Member = static_cast<float>(val);
wrapper->Set(wrapper->GetMutable(), true); // causes CGUISimpleSetting to actually process the change
Allow setting CGUISize properties directly Previously, modifying individual CGUISize properties (left, top, right, bottom) via JavaScript had no effect unless the entire size object was copied, modified, and reassigned—resulting in verbose and error-prone code. This update introduces proper JavaScript property accessors, enabling direct reading and writing of CGUISize members. The result is a more intuitive and scriptable API. Key Changes: - Implemented JavaScript get/set accessors for each CGUISize property, directly interacting with the native object. - Retained support for string assignments to CGUISize - Maintained the GUISize JS object for backward compatibility, also marked as deprecated. - Improved CGUISimpleSetting<CGUISize> to allow partial updates via direct property access. - allow assigning size from object with pixel and percent values You can now assign size using an object with properties like: size = { left: number, right: number, top: number, bottom: number, rleft: number, rright: number, rtop: number, rbottom: number } - One or more properties can be specified, the missing properties with fill as zero. - Assignment triggers an immediate update event. Delayed Setting Notifications: - Introduced a mechanism for delayed setting notifications, currently only used in CGUISimpleSetting<CGUISize>, to avoid redundant recalculations. - Ensured that getComputedSize triggers any pending delayed notifications before returning the size. This change significantly enhances the developer experience and brings the behavior in line with typical expectations for direct property manipulation in JavaScript.
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args.rval().setUndefined();
return true;
}
// Produces "10", "-10", "50%", "50%-10", "50%+10", etc
CStr ToPercentString(double pix, double per)
{
if (per == 0)
return CStr::FromDouble(pix);
if (pix == 0)
return fmt::format("{}%", per);
return fmt::format("{}%{:+}", per, pix);
}
bool toString(JSContext* cx, uint argc, JS::Value* vp)
{
JS::CallArgs args{JS::CallArgsFromVp(argc, vp)};
JS::RootedObject obj{cx, &args.thisv().toObject()};
CGUISimpleSetting<CGUISize>* wrapper{JS::GetMaybePtrFromReservedSlot<CGUISimpleSetting<CGUISize>>(obj, ScriptInterface::JSObjectReservedSlots::PRIVATE)};
CStr buffer;
buffer += ToPercentString(wrapper->GetMutable().pixel.left, wrapper->GetMutable().percent.left) + " ";
buffer += ToPercentString(wrapper->GetMutable().pixel.top, wrapper->GetMutable().percent.top) + " ";
buffer += ToPercentString(wrapper->GetMutable().pixel.right, wrapper->GetMutable().percent.right) + " ";
buffer += ToPercentString(wrapper->GetMutable().pixel.bottom, wrapper->GetMutable().percent.bottom);
ScriptRequest rq{cx};
Script::ToJSVal(rq, args.rval(), buffer);
return true;
}
JSClass JSI_class = {
"CGUISize", JSCLASS_HAS_RESERVED_SLOTS(1)
};
JSFunctionSpec JSI_methods[] =
{
JS_FN("toString", toString, 0, 0),
JS_FN("toSource", toString, 0, 0),
JS_FS_END
};
JSPropertySpec JSI_props[] =
{
JS_PSGS("top", (GetCRectField<&CRect::top, &CGUISize::pixel>), (SetCRectField<&CRect::top, &CGUISize::pixel>), JSPROP_ENUMERATE),
JS_PSGS("left", (GetCRectField<&CRect::left, &CGUISize::pixel>), (SetCRectField<&CRect::left, &CGUISize::pixel>), JSPROP_ENUMERATE),
JS_PSGS("bottom", (GetCRectField<&CRect::bottom, &CGUISize::pixel>), (SetCRectField<&CRect::bottom, &CGUISize::pixel>), JSPROP_ENUMERATE),
JS_PSGS("right", (GetCRectField<&CRect::right, &CGUISize::pixel>), (SetCRectField<&CRect::right, &CGUISize::pixel>), JSPROP_ENUMERATE),
JS_PSGS("rtop", (GetCRectField<&CRect::top, &CGUISize::percent>), (SetCRectField<&CRect::top, &CGUISize::percent>), JSPROP_ENUMERATE),
JS_PSGS("rleft", (GetCRectField<&CRect::left, &CGUISize::percent>), (SetCRectField<&CRect::left, &CGUISize::percent>), JSPROP_ENUMERATE),
JS_PSGS("rbottom", (GetCRectField<&CRect::bottom, &CGUISize::percent>), (SetCRectField<&CRect::bottom, &CGUISize::percent>), JSPROP_ENUMERATE),
JS_PSGS("rright", (GetCRectField<&CRect::right, &CGUISize::percent>), (SetCRectField<&CRect::right, &CGUISize::percent>), JSPROP_ENUMERATE),
JS_PS_END
};
} // end anonymous namespace
void JSI_CGUISize::RegisterScriptClass(ScriptInterface& scriptInterface)
{
scriptInterface.DefineCustomObjectType(&JSI_class, nullptr, 0, JSI_props, JSI_methods, nullptr, nullptr);
}
template class CGUISimpleSetting<CGUISize>;
template<>
void CGUISimpleSetting<CGUISize>::ToJSVal(const ScriptRequest& rq, JS::MutableHandleValue ret)
{
const ScriptInterface& scriptInterface = rq.GetScriptInterface();
JS::RootedObject obj{rq.cx, scriptInterface.CreateCustomObject("CGUISize")};
JS::SetReservedSlot(obj, ScriptInterface::JSObjectReservedSlots::PRIVATE, JS::PrivateValue(this));
ret.setObject(*obj);
};
template<>
bool CGUISimpleSetting<CGUISize>::DoFromString(const CStrW& value)
{
return CGUI::ParseString<CGUISize>(&m_Object.GetGUI(), value, m_Setting);
};
template<>
bool CGUISimpleSetting<CGUISize>::DoFromJSVal(const ScriptRequest& rq, JS::HandleValue value)
{
if (value.isString())
{
CStrW str;
if (!Script::FromJSVal(rq, value, str))
{
LOGERROR("CGUISize could not read JS string");
return false;
}
if (!m_Setting.FromString(str.ToUTF8()))
{
LOGERROR("CGUISize could not parse JS string");
return false;
}
return true;
}
if (!value.isObject())
{
LOGERROR("CGUISize value is not an String, nor Object");
return false;
}
JS::RootedObject obj{rq.cx, &value.toObject()};
if (JS_InstanceOf(rq.cx, obj, &JSI_class, nullptr))
{
CGUISimpleSetting<CGUISize>* wrapper = JS::GetMaybePtrFromReservedSlot<CGUISimpleSetting<CGUISize>>(obj, ScriptInterface::JSObjectReservedSlots::PRIVATE);
if (this != wrapper)
this->Set(wrapper->m_Setting, false);
return true;
}
if (JS_InstanceOf(rq.cx, obj, &JSI_GUISize::JSI_class, nullptr))
ONCE(LOGWARNING("Assigning an GUISize to CGUISize is deprecated. Please use the object.size = {left:number, top:number, right:number, bottom:number} format instead. This support will be removed in a future version."));
Allow setting CGUISize properties directly Previously, modifying individual CGUISize properties (left, top, right, bottom) via JavaScript had no effect unless the entire size object was copied, modified, and reassigned—resulting in verbose and error-prone code. This update introduces proper JavaScript property accessors, enabling direct reading and writing of CGUISize members. The result is a more intuitive and scriptable API. Key Changes: - Implemented JavaScript get/set accessors for each CGUISize property, directly interacting with the native object. - Retained support for string assignments to CGUISize - Maintained the GUISize JS object for backward compatibility, also marked as deprecated. - Improved CGUISimpleSetting<CGUISize> to allow partial updates via direct property access. - allow assigning size from object with pixel and percent values You can now assign size using an object with properties like: size = { left: number, right: number, top: number, bottom: number, rleft: number, rright: number, rtop: number, rbottom: number } - One or more properties can be specified, the missing properties with fill as zero. - Assignment triggers an immediate update event. Delayed Setting Notifications: - Introduced a mechanism for delayed setting notifications, currently only used in CGUISimpleSetting<CGUISize>, to avoid redundant recalculations. - Ensured that getComputedSize triggers any pending delayed notifications before returning the size. This change significantly enhances the developer experience and brings the behavior in line with typical expectations for direct property manipulation in JavaScript.
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bool atLeastOnePropertySet{false};
CRect pixel{};
CRect percent{};
auto tryGet = [&](const char* name, float& field)
{
if (!Script::HasProperty(rq, value, name) || !Script::GetProperty(rq, value, name, field))
return;
atLeastOnePropertySet = true;
};
tryGet("left", pixel.left);
tryGet("top", pixel.top);
tryGet("right", pixel.right);
tryGet("bottom", pixel.bottom);
tryGet("rtop", percent.top);
tryGet("rleft", percent.left);
tryGet("rbottom", percent.bottom);
tryGet("rright", percent.right);
// If no properties were set, return false to indicate failure.
if (!atLeastOnePropertySet)
{
LOGERROR("CGUISize could not read JS object");
return false;
}
m_Setting.pixel = pixel;
m_Setting.percent = percent;
return true;
};