2022-05-08 15:02:46 -07:00
|
|
|
/* Copyright (C) 2022 Wildfire Games.
|
2023-12-02 16:30:12 -08:00
|
|
|
* This file is part of 0 A.D.
|
2022-05-08 15:02:46 -07:00
|
|
|
*
|
2023-12-02 16:30:12 -08:00
|
|
|
* 0 A.D. is free software: you can redistribute it and/or modify
|
2022-05-08 15:02:46 -07:00
|
|
|
* it under the terms of the GNU General Public License as published by
|
|
|
|
|
* the Free Software Foundation, either version 2 of the License, or
|
|
|
|
|
* (at your option) any later version.
|
|
|
|
|
*
|
2023-12-02 16:30:12 -08:00
|
|
|
* 0 A.D. is distributed in the hope that it will be useful,
|
2022-05-08 15:02:46 -07:00
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
|
*
|
|
|
|
|
* You should have received a copy of the GNU General Public License
|
2023-12-02 16:30:12 -08:00
|
|
|
* along with 0 A.D. If not, see <http://www.gnu.org/licenses/>.
|
2022-05-08 15:02:46 -07:00
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "precompiled.h"
|
|
|
|
|
|
|
|
|
|
#include "Framebuffer.h"
|
|
|
|
|
|
|
|
|
|
#include "renderer/backend/dummy/Device.h"
|
|
|
|
|
|
|
|
|
|
namespace Renderer
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
namespace Backend
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
namespace Dummy
|
|
|
|
|
{
|
|
|
|
|
|
|
|
|
|
CFramebuffer::CFramebuffer() = default;
|
|
|
|
|
|
|
|
|
|
CFramebuffer::~CFramebuffer() = default;
|
|
|
|
|
|
|
|
|
|
// static
|
|
|
|
|
std::unique_ptr<IFramebuffer> CFramebuffer::Create(CDevice* device)
|
|
|
|
|
{
|
|
|
|
|
std::unique_ptr<CFramebuffer> framebuffer(new CFramebuffer());
|
|
|
|
|
framebuffer->m_Device = device;
|
|
|
|
|
return framebuffer;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
IDevice* CFramebuffer::GetDevice()
|
|
|
|
|
{
|
|
|
|
|
return m_Device;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
} // namespace Dummy
|
|
|
|
|
|
|
|
|
|
} // namespace Backend
|
|
|
|
|
|
|
|
|
|
} // namespace Renderer
|