<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="shields 1">
      <mesh>props/gaul_outpost_shields.dae</mesh>
      <textures>
		<texture file="props/celt_props_new.dds" name="baseTex"/>
	    <texture file="props/celt_props_new_norm.png" name="normTex"/>
	    <texture file="props/celt_props_new_spec.png" name="specTex"/>
		<texture file="structural/ao/gaul_scout_tower.png" name="aoTex"/>
	  </textures>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
