<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <mesh>props/hele_house_e_nature.dae</mesh>
      <textures>
        <texture file="props/structs_nature.png" name="baseTex"/>
<texture file="props/structs_nature_norm.png" name="normTex"/>
	    <texture file="props/structs_nature_spec.png" name="specTex"/>
	    <texture file="structural/ao/hele_house_e.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
  <material>basic_trans_ao_parallax_spec.xml</material>
</actor>
