<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="base">
      <mesh>props/shield/aspis_f.dae</mesh>
      <props>
        <prop actor="props/units/shields/hele_aspis_back_black.xml" attachpoint="root"/>
      </props>
      <textures><texture file="props/shield/athen_aspis_themistocles.png" name="baseTex"/></textures>
    </variant>
  </group>
  <material>playercolor_spec.xml</material>
</actor>
