<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <mesh>structural/pers_dock.dae</mesh>
      <textures>
          <texture file="structural/pers_struct.png" name="baseTex"/>
          <texture file="structural/pers_struct_norm.png" name="normTex"/>
          <texture file="structural/pers_struct_spec.png" name="specTex"/>
		      <texture file="structural/ao/pers_dock.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
      <material>player_trans_ao_parallax_spec.xml</material>
</actor>
