<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="hay cart small">
      <mesh>props/hay_cart.dae</mesh>
      <textures><texture file="structural/iber_struct.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="hay cart large">
      <mesh>props/hay_cart_large.dae</mesh>
      <textures><texture file="structural/iber_struct.dds" name="baseTex"/></textures>
    </variant>
  </group>
</actor>
