<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="3" name="plant desert 01 (Large spikey)">
      <mesh>gaia/plant_desert_01.dae</mesh>
      <textures><texture file="gaia/bush_desert_a.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="5" name="plant desert 02 (Small spikey)">
      <mesh>gaia/plant_desert_02.dae</mesh>
      <textures><texture file="gaia/bush_desert_a.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="plant desert 01 (Large spikey d)">
      <mesh>gaia/plant_desert_01.dae</mesh>
      <textures><texture file="gaia/bush_desert_d.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="plant desert 02 (Small spikey d)">
      <mesh>gaia/plant_desert_02.dae</mesh>
      <textures><texture file="gaia/bush_desert_d.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="2" name="plant desert 01 (Large olive)">
      <mesh>gaia/plant_desert_01.dae</mesh>
      <textures><texture file="gaia/bush_desert_b.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="3" name="plant desert 02 (Small olive)">
      <mesh>gaia/plant_desert_02.dae</mesh>
      <textures><texture file="gaia/bush_desert_b.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="plant desert 01 (Large green)">
      <mesh>gaia/plant_desert_01.dae</mesh>
      <textures><texture file="gaia/bush_desert_c.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="plant desert 02 (Small green)">
      <mesh>gaia/plant_desert_02.dae</mesh>
      <textures><texture file="gaia/bush_desert_c.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <material>basic_trans.xml</material>
</actor>
