<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="base">
      <mesh>props/shield/aspis_f.dae</mesh>
      <props>
        <prop actor="props/units/shields/mace_aspis_back_red.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="shield-mora-geronthrae">
      <textures>
        <texture file="props/shield/hele_spartan_a.dds" name="baseTex"/>
        <texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
        <texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="shield-mora-elos">
      <textures>
        <texture file="props/shield/hele_spartan_c.dds" name="baseTex"/>
        <texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
        <texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="shield-mora-steniklaros">
      <textures>
        <texture file="props/shield/hele_spartan_d.dds" name="baseTex"/>
        <texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
        <texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="shield-mora-amyklae">
      <textures>
        <texture file="props/shield/hele_spartan_e.dds" name="baseTex"/>
        <texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
        <texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="shield-mora-pylos">
      <textures>
        <texture file="props/shield/hele_spartan_g.dds" name="baseTex"/>
        <texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
        <texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="shield-mora-limnatos/limnatis">
      <textures>
        <texture file="props/shield/hele_spartan_h.dds" name="baseTex"/>
        <texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
        <texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="shield-mora-gorgon">
      <textures>
        <texture file="props/shield/hele_spartan_f.dds" name="baseTex"/>
        <texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
        <texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="shield-mora-aegiade">
      <textures>
        <texture file="props/shield/hele_spartan_j.dds" name="baseTex"/>
        <texture file="props/shield/aspis_smooth_a_norm.png" name="normTex"/>
        <texture file="props/shield/aspis_smooth_a_spec.png" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_parallax_spec.xml</material>
</actor>
