<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="army mace soldier">
      <mesh>skeletal/campaigns/mace_soldier.dae</mesh>
      <textures><texture file="campaigns/units/mace_soldier.png" name="baseTex"/></textures>
    </variant>
  </group>
  <material>basic_spec.xml</material>
</actor>
