<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="base">
      <mesh>props/shield/aspis_sm_f.dae</mesh>
      <props>
        <prop actor="props/units/shields/mace_round_back_purple.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="kart-shield-tanit-1">
      <textures>
        <texture file="props/shield/kart_round_z.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="kart-shield-tanit-2">
      <textures>
        <texture file="props/shield/kart_round_y.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="kart-shield-palm">
      <textures>
        <texture file="props/shield/kart_round_l_2.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="kart-shield-double star">
      <textures>
        <texture file="props/shield/kart_round_ah.dds" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <material>playercolor_spec.xml</material>
</actor>
