<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="hele_curtain_wall_towers">
      <mesh>structural/campaign_curtainwalltowers_hele.dae</mesh>
      <textures><texture file="structural/rome_struct_2.png" name="baseTex"/></textures>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
