<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="100" name="Base">
      <mesh>structural/celt_hc.dae</mesh>
      <textures><texture file="structural/wrld_stone_celt.dds" name="baseTex"/></textures>
    </variant>
  </group>

</actor>
