<?xml version="1.0" encoding="utf-8"?>
<actor version="2">
  <castshadow/>
  <group>
    <variant name="rome army camp rubble turf">
      <mesh>props/rome_sb_rubble_turf.dae</mesh>
      <textures>
        <texture file="props/rome_sb_turf.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
