<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="pers treasure 2 (metal bigl)">
      <mesh>props/treasure_pers_2.dae</mesh>
      <textures><texture file="structural/pers_struct.dds" name="baseTex"/></textures>
    </variant>
  </group>
</actor>
