<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="House A">
      <mesh>structural/maur_house_a.dae</mesh>
      <props>
        <prop actor="props/structures/mauryans/house_a_struct_b.xml" attachpoint="root"/>
      </props>
      <textures>
	  	<texture file="structural/maur_struct.png" name="baseTex"/>
	  	<texture file="structural/maur_struct_spec.png" name="specTex"/>
		<texture file="structural/maur_struct_norm.png" name="normTex"/>
	  </textures>
    </variant>
    <variant frequency="1" name="House B">
      <mesh>structural/maur_house_b.dae</mesh>
      <props>
        <prop actor="props/structures/mauryans/house_b_struct_b.xml" attachpoint="root"/>
      </props>
      <textures>
		<texture file="structural/maur_struct.png" name="baseTex"/>
		<texture file="structural/maur_struct_spec.png" name="specTex"/>
		<texture file="structural/maur_struct_norm.png" name="normTex"/>
	  </textures>
    </variant>
    <variant frequency="1" name="House C">
      <mesh>structural/maur_house_c.dae</mesh>
      <props>
        <prop actor="props/structures/mauryans/house_c_struct_b.xml" attachpoint="root"/>
      </props>
      <textures>
		<texture file="structural/maur_struct.png" name="baseTex"/>
		<texture file="structural/maur_struct_spec.png" name="specTex"/>
		<texture file="structural/maur_struct_norm.png" name="normTex"/>
	  </textures>
    </variant>
    <variant frequency="1" name="House D">
      <mesh>structural/maur_house_d.dae</mesh>
      <props>
        <prop actor="props/structures/mauryans/house_d_struct_b.xml" attachpoint="root"/>
      </props>
      <textures>
		<texture file="structural/maur_struct.png" name="baseTex"/>
		<texture file="structural/maur_struct_spec.png" name="specTex"/>
		<texture file="structural/maur_struct_norm.png" name="normTex"/>
	  </textures>
    </variant>
  </group>
  <material>player_trans_parallax_spec.xml</material>
</actor>
