<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant name="Base">
      <textures><texture file="props/prop_weap.dds" name="baseTex"/></textures>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="sarissa_a">
      <mesh>props/sarissa_a.dae</mesh>
    </variant>
    <variant frequency="1" name="sarissa_b">
      <mesh>props/sarissa_b.dae</mesh>
    </variant>
  </group>

</actor>
