<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Uber helmet wings">
      <mesh>props/helmet/samnite_d_wings.dae</mesh>
      <textures><texture file="props/helmet/samnite_a1.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <material>playercolor_spec.xml</material>
</actor>
