{
	"genericName": "Manors",
	"specificName": {
		"rome": "Insulae"
	},
	"description": "Homes tended to expand as the wealth and population of a settlement grew.",
	"cost": {"food": 0, "wood": 300, "stone": 300, "metal": 0},
	"requirements": {"tech": "phase_town"},
	"requirementsTooltip": "Unlocked in Town Phase.",
	"icon": "population.png",
	"researchTime": 40,
	"tooltip": "Houses +20% population cap bonus.",
	"modifications": [{"value": "Cost/PopulationBonus", "multiply": 1.2}],
	"affects": ["House"],
	"soundComplete": "interface/alarm/alarm_upgradearmory.xml"
}
