<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="spartan theatron">
      <mesh>structural/spart_theatron_struct.dae</mesh>
      <props>
        <prop actor="props/structures/spartans/theatron_marble.xml" attachpoint="root"/>
        <prop actor="props/structures/spartans/theatron_props.xml" attachpoint="root"/>
        <prop actor="props/structures/spartans/theatron_decor.xml" attachpoint="root"/>
        <prop actor="props/structures/spartans/theatron_tile.xml" attachpoint="root"/>
        <prop actor="props/structures/spartans/theatron_nature.xml" attachpoint="root"/>
        <prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
      </props>
      <textures>
<texture file="structural/hele_struct.dds" name="baseTex"/>
<texture file="structural/hele_struct_norm.png" name="normTex"/>
<texture file="structural/hele_struct_spec.png" name="specTex"/>
<texture file="structural/ao/spart_theatron.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
