<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100">
      <animations>
        <animation file="mechanical/waypoint_flag_idle.dae" name="Idle" speed="30"/>
      </animations>
      <mesh>props/waypoint_flag.dae</mesh>
    </variant>
  </group>
  <group>
    <variant name="waypoint_persians">
      <textures><texture file="props/banner_persian.png" name="baseTex"/></textures>
    </variant>
    <variant name="waypoint_hellenes">
      <textures><texture file="props/banner_greek.png" name="baseTex"/></textures>
    </variant>
    <variant name="waypoint_celts">
      <textures><texture file="props/banner_celt.png" name="baseTex"/></textures>
    </variant>
    <variant name="waypoint_carthaginians">
      <textures><texture file="props/banner_carthage.png" name="baseTex"/></textures>
    </variant>
    <variant name="waypoint_iberians">
      <textures><texture file="props/banner_iberians.png" name="baseTex"/></textures>
    </variant>
    <variant name="waypoint_romans">
      <textures><texture file="props/banner_romans.png" name="baseTex"/></textures>
    </variant>
    <variant name="waypoint_spartans">
      <textures><texture file="props/banner_spartans.png" name="baseTex"/></textures>
    </variant>
    <variant name="waypoint_macedonians">
      <textures><texture file="props/banner_macedonians.png" name="baseTex"/></textures>
    </variant>
  </group>
  <material>basic_trans.xml</material>
</actor>
