<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="ashoka pillar big lions">
      <mesh>props/ashoka_pillar_big_lions.dae</mesh>
	  <textures>
	  <texture file="structural/ashoka_lion.png" name="baseTex"/>
	  <texture file="structural/ashoka_lion_spec.png" name="specTex"/>
	  <texture file="structural/ashoka_lion_norm.png" name="normTex"/>
	  </textures>
    </variant>
  </group>
  <material>basic_trans_parallax_spec.xml</material>
</actor>
