<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <mesh>structural/celt_dock.dae</mesh>
      <props>
        <prop actor="props/structures/celts/dock_shields.xml" attachpoint="root"/>
        <prop actor="props/structures/celts/dock_props.xml" attachpoint="root"/>
      </props>
      <textures>
	    <texture file="structural/celt_struct_1.dds" name="baseTex"/>
	    <texture file="structural/celt_struct_1_norm.png" name="normTex"/>
	    <texture file="structural/celt_struct_1_spec.png" name="specTex"/>
		<texture file="structural/ao/celt_dock.png" name="aoTex"/>
	  </textures>
    </variant>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
