<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="Base">
      <mesh>props/pers_fortress_paintings.dae</mesh>
      <textures>
         <texture file="structural/pers_struct.png" name="baseTex"/>
         <texture file="structural/pers_struct_norm.png" name="normTex"/>
         <texture file="structural/pers_struct_spec.png" name="specTex"/>        
      </textures>
    </variant>
  </group>

  <material>basic_trans_parallax_spec.xml</material>

</actor>
