<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="celt house b shields 1">
      <mesh>props/celt_house_b_shields.dae</mesh>
    </variant>
    <variant frequency="1" name="celt house b shields 2">
      <mesh>props/celt_house_b_shields2.dae</mesh>
    </variant>
  </group>
  <group>
    <variant>
      <textures><texture file="props/celt_props_new.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
