<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="base">
      <mesh>props/shield/round_t_f.dae</mesh>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="shield-C">
      <textures><texture file="props/shield/iber_round_c.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="shield-D">
      <textures><texture file="props/shield/iber_round_d.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="shield-E">
      <textures><texture file="props/shield/iber_round_e.dds" name="baseTex"/></textures>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
