<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <group>
    <variant name="decal_dirt_6x4">
      <decal angle="0" depth="-28" offsetx="0" offsetz="0" width="36"/>
      <textures>
        <texture file="props/decal_struct_sand_long_big.png" name="baseTex"/>
        <texture file="props/decal_struct_sand_long_big_norm.png" name="normTex"/>
      </textures>
    </variant>
  </group>
  <material>terrain_norm.xml</material>
</actor>
