<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="bolt shooter">
      <animations>
        <animation event=".6" file="mechanical/ptol_polybolos.dae" load=".43" name="attack_ranged" speed="250"/>
      </animations>
      <mesh>structural/ptol_polybolos.dae</mesh>
      <props>
        <prop actor="props/units/weapons/jav_projectile.xml" attachpoint="projectile"/>
        <prop actor="props/units/weapons/jav.xml" attachpoint="loaded-projectile"/>
      </props>
      <textures>
        <texture file="structural/hele_siege.dds" name="baseTex"/>
      </textures>
    </variant>
  </group>
</actor>
