<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="beard-small">
      <mesh>props/head_beard_small.dae</mesh>
    </variant>
    <variant frequency="1" name="beard-large">
      <mesh>props/head_beard_large.dae</mesh>
    </variant>
    <variant frequency="1" name="beard-wide">
      <mesh>props/head_beard_wide.dae</mesh>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="face-e">
      <textures><texture file="props/head/celt_face_su3.dds" name="baseTex"/></textures>
    </variant>
  </group>

</actor>
