<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <animations>
        <animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
        <animation file="quadraped/horse_walk.psa" name="Walk" speed="700"/>
        <animation file="quadraped/horse_gallop.psa" name="Run" speed="700"/>
      </animations>
      <mesh>skeletal/horse.pmd</mesh>
      <props>
        <prop actor="props/special/pegasus_wings.xml" attachpoint="rider"/>
      </props>
    </variant>
  </group>
  <group>
    <variant name="white">
      <textures><texture file="skeletal/horse_white_a.dds" name="baseTex"/></textures>
    </variant>
  </group>
</actor>
