<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="Helmet-Boeotian-noplume">
      <mesh>props/helmet/hele_helmet_t.dae</mesh>
      <textures><texture file="props/helmet/hele_a1.dds" name="baseTex"/></textures>
    </variant>
    <variant name="Helmet-Boeotian-plume">
      <mesh>props/helmet/hele_helmet_u.dae</mesh>
      <textures><texture file="props/helmet/hele_a1.dds" name="baseTex"/></textures>
    </variant>
    <variant name="Helmet-Boeotian-HighCrest">
      <mesh>props/helmet/hele_boeotian_highcrest.dae</mesh>
      <textures><texture file="props/helmet/mace_d1.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <material>playercolor_spec.xml</material>
</actor>
