<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="base">
      <mesh>props/shield/aspis_sm_f.dae</mesh>
      <props>
        <prop actor="props/units/shields/hele_round_back.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="kart-shield-f">
      <textures><texture file="props/shield/kart_round_f.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="kart-shield-h">
      <textures><texture file="props/shield/kart_round_h.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="kart-shield-w">
      <textures><texture file="props/shield/kart_round_w.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="kart-shield-ai-double star">
      <textures><texture file="props/shield/kart_round_ai.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="kart-shield-q-dolphin">
      <textures><texture file="props/shield/kart_round_q.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="kart-shield-aj-designs">
      <textures><texture file="props/shield/kart_round_aj.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="kart-shield-ak-palm tree">
      <textures><texture file="props/shield/kart_round_ak.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="kart-shield-al-palm and dolphins">
      <textures><texture file="props/shield/kart_round_al.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <material>playercolor_spec.xml</material>
</actor>
