<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="b">
      <mesh>gaia/tree_apple_top_b.dae</mesh>
    </variant>
  </group>
  <group>
    <variant name="b-bloom">
      <textures><texture file="gaia/tree_apple_bloom.dds" name="baseTex"/></textures>
    </variant>
    <variant name="b-ripe">
      <textures><texture file="gaia/tree_apple_a.dds" name="baseTex"/></textures>
    </variant>
    <variant name="b-ripe2">
      <textures><texture file="gaia/orchard_apple_a.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <material>basic_trans_wind.xml</material>
</actor>
