<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <textures>
        <texture file="props/prop_weap.dds" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Club">
      <mesh>props/maur_club.dae</mesh>
    </variant>
    <variant frequency="1" name="Mace">
      <mesh>props/maur_mace_gada.dae</mesh>
    </variant>
    <variant frequency="1" name="Spiked Mace">
      <mesh>props/maur_spiked_mace.dae</mesh>
    </variant>
  </group>
  <material>basic_spec.xml</material>
</actor>
