<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Base">
      <textures><texture file="props/prop_weap.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <group>
    <variant frequency="4" name="Rhomphaia A">
      <mesh>props/rhomphaia_a.dae</mesh>
    </variant>
    <variant frequency="4" name="Rhomphaia B">
      <mesh>props/rhomphaia_b.dae</mesh>
    </variant>
    <variant frequency="2" name="Thracian Sword A">
      <mesh>props/sword_thracian_a.dae</mesh>
    </variant>
    <variant frequency="2" name="Thracian Sword B">
      <mesh>props/sword_thracian_b.dae</mesh>
    </variant>
  </group>
  <material>basic_spec.xml</material>
</actor>
