<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_structure_defense_wall_gate">
  <Armour>
    <Hack>15.0</Hack>
    <Pierce>35.0</Pierce>
    <Crush>10.0</Crush>
    <Foundation>
      <Hack>4.0</Hack>
      <Pierce>7.0</Pierce>
      <Crush>3.0</Crush>
    </Foundation>
  </Armour>
  <BuildRestrictions>
    <Territory>own neutral enemy</Territory>
  </BuildRestrictions>
  <Cost>
    <Resources>
      <wood>80</wood>
      <stone>0</stone>
    </Resources>
  </Cost>
  <Footprint>
    <Square width="40.0" depth="8.0"/>
    <Height>7.0</Height>
  </Footprint>
  <Health>
    <Max>2000</Max>
  </Health>
  <Identity>
    <Civ>rome</Civ>
    <GenericName>Siege Wall Gate</GenericName>
    <SpecificName>Porta Circummunitio</SpecificName>
    <History>(Insert History Here)</History>
	<Icon>structures/wooden_gate.png</Icon>
  </Identity>
  <Obstruction>
    <Obstructions>
      <Right width="13" depth="5" x="12" z="0"/>
      <Left width="13" depth="5" x="-12" z="0"/>
      <Door width="11" depth="5" x="0" z="0"/>
    </Obstructions>
  </Obstruction>
  <TerritoryDecay>
    <HealthDecayRate>1</HealthDecayRate>
  </TerritoryDecay>
  <TerritoryInfluence disable=""/>
  <VisualActor>
    <Actor>structures/romans/siege_wall_gate.xml</Actor>
    <FoundationActor>structures/fndn_wall.xml</FoundationActor>
  </VisualActor>
  <WallPiece>
    <Length>36.0</Length>
  </WallPiece>
</Entity>
