<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <animations>
        <animation event="0.5" load="0.0" name="melee" speed="100"/>
      </animations>
      <mesh>structural/kart_governmentcentre.dae</mesh>
      <props>
        <prop actor="props/structures/carthaginians/government_centre.xml" attachpoint="root"/>
        <prop actor="props/structures/carthaginians/government_centre_1.xml" attachpoint="root"/>
        <prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
        <prop actor="props/units/weapons/arrow_front.xml" attachpoint="loaded-projectile"/>
        <prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
      </props>
      <textures>
        <texture file="structural/kart_struct.dds" name="baseTex"/>
        <texture file="structural/kart_struct_norm.png" name="normTex"/>
        <texture file="structural/kart_struct_spec.png" name="specTex"/>
        <texture file="structural/ao/kart_governmentcentre.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="100" name="Idle"/>
    <variant name="death">
      <props>
        <prop actor="particle/destruction_smoke_large.xml" attachpoint="root"/>
        <prop actor="particle/destruction_dust_large.xml" attachpoint="root"/>
        <prop actor="particle/destruction_dust_large_gray.xml" attachpoint="root"/>
        <prop actor="props/structures/carthaginians/government_centre.xml" attachpoint="root"/>
        <prop actor="props/structures/carthaginians/government_centre_1.xml" attachpoint="root"/>
        <prop actor="props/structures/decals/dirt_6x6.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <material>player_trans_ao_spec.xml</material>
</actor>
