<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_mechanical_siege">
  <Armour>
    <Hack>4.0</Hack>
    <Crush>10.0</Crush>
  </Armour>
  <Attack>
    <Ranged>
      <Hack>30.0</Hack>
      <Pierce>0.0</Pierce>
      <Crush>30.0</Crush>
      <MaxRange>68</MaxRange>
      <MinRange>12.0</MinRange>
      <ProjectileSpeed>28.0</ProjectileSpeed>
      <PrepareTime>5000</PrepareTime>
      <RepeatTime>5000</RepeatTime>
      <Spread>6.0</Spread>
      <Bonuses>
        <BonusStruct>
          <Classes>Structure</Classes>
          <Multiplier>2.0</Multiplier>
        </BonusStruct>
        <NerfWall>
          <Classes>StoneWall</Classes>
          <Multiplier>0.75</Multiplier>
        </NerfWall>
      </Bonuses>
      <Splash>
        <Shape>Circular</Shape>
        <Range>8</Range>
        <FriendlyFire>true</FriendlyFire>
        <Hack>40.0</Hack>
        <Pierce>0.0</Pierce>
        <Crush>40.0</Crush>
      </Splash>
    </Ranged>
  </Attack>
  <Cost>
    <BuildTime>30</BuildTime>
    <Resources>
      <wood>200</wood>
      <stone>100</stone>
    </Resources>
  </Cost>
  <Footprint replace="">
    <Square width="10.0" depth="15.0"/>
    <Height>4.5</Height>
  </Footprint>
  <Health>
    <Max>150</Max>
  </Health>
  <Identity>
    <GenericName>Siege Catapult</GenericName>
    <Tooltip>Bonused vs. Structures and Massed Infantry.</Tooltip>
  </Identity>
  <Loot>
    <xp>300</xp>
    <food>0</food>
    <wood>20</wood>
    <stone>10</stone>
    <metal>0</metal>
  </Loot>
  <Selectable>
    <Overlay>
      <Texture>
        <MainTexture>circle/256x256.png</MainTexture>
        <MainTextureMask>circle/256x256_mask.png</MainTextureMask>
      </Texture>
    </Overlay>
  </Selectable>
  <Sound>
    <SoundGroups>
      <attack>attack/siege/ballist_attack.xml</attack>
    </SoundGroups>
  </Sound>
  <StatusBars>
    <BarWidth>4.0</BarWidth>
    <BarHeight>0.5</BarHeight>
  </StatusBars>
  <UnitMotion>
    <WalkSpeed>5.5</WalkSpeed>
    <Run>
      <Speed>10.0</Speed>
    </Run>
  </UnitMotion>
  <Vision>
    <Range>80</Range>
  </Vision>
</Entity>
