<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <mesh>structural/field_plot.dae</mesh>
      <props>
        <prop actor="props/special/common/field_grain.xml" attachpoint="root"/>
      </props>
      <textures><texture file="structural/field_01.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <material>basic_trans.xml</material>
</actor>
