<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant name="Base">
      <mesh>props/shield/scutum_c_f.dae</mesh>
      <props>
        <prop actor="props/units/shields/scutum_back.xml" attachpoint="back"/>
      </props>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="shield-scutum-l">
      <textures><texture file="props/shield/iber_oval_l.dds" name="baseTex"/></textures>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
