<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="carthaginian ballista">
      <animations>
        <animation event="0.75" file="mechanical/rome_ballista_atttack.dae" load="0.7" name="melee" speed="100"/>
      </animations>
      <mesh>structural/kart_ballista.dae</mesh>
      <props>
        <prop actor="props/units/weapons/rock_flaming.xml" attachpoint="projectile"/>
      </props>
      <textures><texture file="structural/hele_siege.dds" name="baseTex"/></textures>
    </variant>
  </group>
</actor>
