<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_cavalry_ranged_archer">
  <Armour>
    <Hack>5.0</Hack>
    <Pierce>10.0</Pierce>
    <Crush>15.0</Crush>
  </Armour>
  <Cost>
    <BuildTime>30</BuildTime>
    <Resources>
      <food>200</food>
      <wood>100</wood>
    </Resources>
  </Cost>
  <Footprint>
    <Circle radius="3.5"/>
    <Height>8.0</Height>
  </Footprint>
  <Health>
    <Max>300</Max>
  </Health>
  <Identity>
    <Civ>maur</Civ>
    <Classes datatype="tokens">Elephant -Cavalry</Classes>
	<SelectionGroupName>units/maur_cavalry_archer_b</SelectionGroupName>
	<GenericName>Elephant Archer</GenericName>
    <SpecificName>Vachii Gaja</SpecificName>
    <Icon>units/cart_champion_cavalry.png</Icon>
    <History>Elephant Archer.</History>
  </Identity>
  <Promotion>
    <Entity>units/maur_cavalry_archer_a</Entity>
  </Promotion>
  <Selectable>
    <Overlay>
      <Texture>
        <MainTexture>circle/256x256.png</MainTexture>
        <MainTextureMask>circle/256x256_mask.png</MainTextureMask>
      </Texture>
    </Overlay>
  </Selectable>
  <Sound>
    <SoundGroups>
      <select>actor/fauna/animal/elephant_select.xml</select>
      <order_walk>actor/fauna/animal/elephant_order.xml</order_walk>
      <order_attack>actor/fauna/animal/elephant_attack.xml</order_attack>
      <attack>actor/fauna/animal/elephant_attack.xml</attack>
      <death>actor/fauna/animal/elephant_death.xml</death>
      <trained>actor/fauna/animal/elephant_trained.xml</trained>
    </SoundGroups>
  </Sound>
  <UnitMotion>
    <WalkSpeed>7.5</WalkSpeed>
    <Run>
      <Speed>12.0</Speed>
    </Run>
  </UnitMotion>
  <Vision>
    <Range>84</Range>
  </Vision>
  <VisualActor>
    <Actor>units/persians/war_elephant.xml</Actor>
  </VisualActor>
</Entity>
