<?xml version="1.0" encoding="utf-8"?>
<Entity parent="structures/hele_temple">
  <Cost>
    <BuildTime>500</BuildTime>
    <Resources>
      <food>0</food>
      <wood>0</wood>
      <stone>1000</stone>
      <metal>500</metal>
    </Resources>
  </Cost>
  <Decay>
    <Inactive/>
    <DelayTime>0.0</DelayTime>
    <SinkRate>2.0</SinkRate>
    <SinkAccel>9.0</SinkAccel>
  </Decay>
  <Footprint>
    <Square width="28.0" depth="58.0"/>
    <Height>12.0</Height>
  </Footprint>
  <GarrisonHolder>
    <Max>30</Max>
  </GarrisonHolder>
  <Health>
    <Max>5000</Max>
  </Health>
  <Identity>
    <Civ>hele</Civ>
    <GenericName>Epic Temple</GenericName>
    <SpecificName>Naos Parthenos</SpecificName>
    <History>The Hellenes built marvelous temples in order to honour their polytheistic pantheon. While all gods were venerated, a specific patron deity was supposed to watch over each polis.</History>
    <Tooltip>Train healers. Garrison up to 30 units to heal them at a quick rate.</Tooltip>
  </Identity>
  <Loot>
    <xp>50</xp>
    <food>0</food>
    <wood>0</wood>
    <stone>200</stone>
    <metal>500</metal>
  </Loot>
  <Obstruction>
    <Static width="27.0" depth="57.0"/>
  </Obstruction>
  <TerritoryInfluence>
    <Radius>60</Radius>
    <Weight>65536</Weight>
  </TerritoryInfluence>
  <Vision>
    <Range>80</Range>
  </Vision>
  <VisualActor>
    <FoundationActor>structures/fndn_6x6.xml</FoundationActor>
    <Actor>structures/hellenes/temple_epic.xml</Actor>
  </VisualActor>
</Entity>
