<?xml version="1.0" encoding="utf-8"?>
<Entity parent="template_unit_infantry_ranged">
  <Armour>
    <Hack>2.0</Hack>
    <Pierce>2.0</Pierce>
    <Crush>2.0</Crush>
  </Armour>
  <Attack>
    <Ranged>
      <Hack>0.0</Hack>
      <Pierce>15.0</Pierce>
      <Crush>0.0</Crush>
      <MaxRange>48.0</MaxRange>
      <MinRange>16.0</MinRange>
      <ProjectileSpeed>60.0</ProjectileSpeed>
      <PrepareTime>900</PrepareTime>
      <RepeatTime>1500</RepeatTime>
      <Spread>1.5</Spread>
	  <Bonuses>
		<BonusInfantry>
		  <Classes>Infantry</Classes>
		  <Multiplier>2.0</Multiplier>
		</BonusInfantry>
	  </Bonuses>
    </Ranged>
  </Attack>
  <Cost>
    <Resources>
      <stone>40</stone>
    </Resources>
  </Cost>
  <Identity>
    <Classes datatype="tokens">Sling</Classes>
    <GenericName>Slinger</GenericName>
    <Tooltip>Counters: 2x vs. All Infantry. Countered by: Cavalry.</Tooltip>
  </Identity>
  <Loot>
    <xp>75</xp>
    <stone>4</stone>
  </Loot>
  <UnitMotion>
    <WalkSpeed>9.0</WalkSpeed>
    <Run>
      <Speed>22.5</Speed>
    </Run>
  </UnitMotion>
</Entity>
