<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="road temperate end">
      <decal width="10" depth="10" angle="0" offsetx="0" offsetz="0"/>
      <textures><texture file="props/road_temperate_end.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <material>terrain_base.xml</material>
</actor>
