<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Standing Stone A">
      <mesh>props/standingstone_a.dae</mesh>
    </variant>
    <variant frequency="1" name="Standing Stone B">
      <mesh>props/standingstone_b.dae</mesh>
    </variant>
    <variant frequency="1" name="Standing Stone C">
      <mesh>props/standingstone_c.dae</mesh>
    </variant>
    <variant frequency="1" name="Standing Stone D">
      <mesh>props/standingstone_d.dae</mesh>
    </variant>
    <variant frequency="1" name="Standing Stone E">
      <mesh>props/standingstone_e.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="100" name="texture">
      <textures><texture file="structural/celt_temple.png" name="baseTex"/></textures>
    </variant>
  </group>
</actor>
