<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <mesh>structural/hele_mc.pmd</mesh>
      <props>
        <prop actor="props/structures/hellenes/barracks.xml" attachpoint="props_main"/>
        <prop actor="props/structures/decals/dirt_4x4.xml" attachpoint="root"/>
        <prop attachpoint=""/>
      </props>
      <texture>structural/hele_struct_1.dds</texture>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
