<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Base">
      <animations>
        <animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
        <animation file="quadraped/horse_gallop.psa" name="Run" speed="8"/>
        <animation file="quadraped/horse_walk.psa" name="Walk" speed="17"/>
        <animation event=".5" file="quadraped/horse_attack_a.psa" name="Melee" speed="20"/>
        <animation event=".5" file="quadraped/horse_attack_b.psa" name="Melee" speed="20"/>
        <animation file="quadraped/horse_death.psa" name="death" speed="230"/>
      </animations>
      <mesh>skeletal/horse.pmd</mesh>
      <props>
        <prop actor="units/carthaginians/cavalry_javelinist_b_r.xml" attachpoint="rider"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Horse-Texture-Plain">
      <texture>skeletal/horse_kart_cjv_b_1.dds</texture>
    </variant>
    <variant frequency="1" name="Horse-Texture-Snipe">
      <texture>skeletal/horse_kart_cjv_b_2.dds</texture>
    </variant>
    <variant frequency="1" name="Horse-Texture-Boots">
      <texture>skeletal/horse_kart_cjv_b_3.dds</texture>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="horse-color-gray">
      <colour>238 232 204</colour>
    </variant>
    <variant frequency="1" name="horse-color-ruddish">
      <colour>254 200 160</colour>
    </variant>
    <variant frequency="1" name="horse-color-sandy">
      <colour>254 214 129</colour>
    </variant>
  </group>
  <material>objectcolor.xml</material>
</actor>
