<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="Base">
      <animations>
        <animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
        <animation file="quadraped/horse_gallop.psa" name="Run" speed="8"/>
        <animation file="quadraped/horse_walk.psa" name="Walk" speed="17"/>
        <animation event=".5" file="quadraped/horse_attack_a.psa" name="Melee" speed="20"/>
        <animation event=".5" file="quadraped/horse_attack_b.psa" name="Melee" speed="20"/>
        <animation file="quadraped/horse_death.psa" name="death" speed="230"/>
        <animation speed=""/>
      </animations>
      <mesh>skeletal/horse.pmd</mesh>
      <props>
        <prop actor="units/carthaginians/cavalry_swordsman_a_r.xml" attachpoint="rider"/>
      </props>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="horse-color-bay">
      <colour>203 90 52</colour>
      <texture>skeletal/horse_kart_csw_b_1.dds</texture>
    </variant>
    <variant frequency="1" name="horse-color-red-chestnut">
      <colour>207 132 109</colour>
      <texture>skeletal/horse_kart_csw_b_1.dds</texture>
    </variant>
    <variant frequency="1" name="horse-color-black">
      <colour>60 60 60</colour>
      <texture>skeletal/horse_kart_csw_b_1.dds</texture>
    </variant>
  </group>

  <material>objectcolor.xml</material>

</actor>
