<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="100" name="Base"/>
  </group>

  <group>
    <variant frequency="3" name="plume">
      <mesh>props/helmet/rome_helmet_g.pmd</mesh>
    </variant>
    <variant frequency="2" name="plume_feathers_top">
      <mesh>props/helmet/rome_helmet_h.pmd</mesh>
    </variant>
    <variant frequency="1" name="plume_feathers_all">
      <mesh>props/helmet/rome_helmet_i.pmd</mesh>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="helmet-cross-brace">
      <texture>props/helmet/rome-b.dds</texture>
    </variant>
    <variant frequency="2" name="helmet-smooth">
      <texture>props/helmet/rome-d.dds</texture>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
