<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <mesh>structural/wrld_bld_f1x1.pmd</mesh>
      <texture>structural/wrld_wood.dds</texture>
    </variant>
    <variant>
      <props>
        <prop actor="particle/construction_dust.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
</actor>
