<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="shield-hex-back">
      <props>
        <prop actor="props/units/shields/hex_a_back.xml" attachpoint="back"/>
      </props>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="shield-hex-A">
      <mesh>props/shield/hex_s_f.pmd</mesh>
      <texture>props/shield/celt_hex_a.dds</texture>
    </variant>
    <variant frequency="1" name="shield-hex-B">
      <mesh>props/shield/hex_s_f.pmd</mesh>
      <texture>props/shield/celt_hex_b.dds</texture>
    </variant>
    <variant frequency="1" name="shield-hex-C">
      <mesh>props/shield/hex_s_f.pmd</mesh>
      <texture>props/shield/celt_hex_c.dds</texture>
    </variant>
    <variant frequency="1" name="shield-hex-D">
      <mesh>props/shield/hex_s_f.pmd</mesh>
      <texture>props/shield/celt_hex_d.dds</texture>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
