<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <mesh>skeletal/hawk.dae</mesh>
    </variant>
  </group>
  <group>
    <variant name="hawk a">
      <texture>skeletal/animal_falcon_a.dds</texture>
    </variant>
    <variant name="hawk b">
      <texture>skeletal/animal_falcon_b.dds</texture>
    </variant>
    <variant name="hawk c">
      <texture>skeletal/animal_falcon_c.dds</texture>
    </variant>
  </group>
  <material>basic_trans.xml</material>
</actor>
