<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <mesh>structural/celt_mill.dae</mesh>
      <props>
        <prop actor="props/structures/celts/mill_1.xml" attachpoint="root"/>
        <prop actor="props/structures/celts/mill_2.xml" attachpoint="root"/>
        <prop actor="props/structures/celts/mill_shield.xml" attachpoint="root"/>
        <prop actor="props/structures/celts/tavern_mud.xml" attachpoint="root"/>
      </props>
      <texture>structural/celt_struct_1.dds</texture>
    </variant>
  </group>
</actor>
