<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="White Shield Oval A">
      <mesh>props/shield/oval_a_f.pmd</mesh>
      <props>
        <prop actor="props/units/shields/oval_back.xml" attachpoint="back"/>
      </props>
      <texture>props/shield/celt_oval2_a.dds</texture>
    </variant>
    <variant frequency="1" name="White Shield Oval C">
      <mesh>props/shield/oval_a_f.pmd</mesh>
      <props>
        <prop actor="props/units/shields/oval_back.xml" attachpoint="back"/>
      </props>
      <texture>props/shield/celt_oval2_c.dds</texture>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
