<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <mesh>structural/hele_sp.pmd</mesh>
      <props>
        <prop actor="props/units/weapons/bolt.xml" attachpoint="projectile"/>
      </props>
      <texture>structural/hele_siege.dds</texture>
    </variant>
  </group>
</actor>
