<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="Base">
      <animations>
        <animation file="quadraped/horse_idle_a.psa" name="Idle" speed="50"/>
        <animation file="quadraped/horse_attack_a.psa" name="Idle" speed="20"/>
        <animation file="quadraped/horse_attack_b.psa" name="Idle" speed="20"/>
        <animation file="quadraped/horse_gallop.psa" name="Run" speed="8"/>
        <animation file="quadraped/horse_walk.psa" name="Walk" speed="17"/>
        <animation event=".5" file="quadraped/horse_attack_a.psa" name="Melee" speed="20"/>
        <animation event=".5" file="quadraped/horse_attack_b.psa" name="Melee" speed="20"/>
        <animation file="quadraped/horse_death.psa" name="death" speed="230"/>
      </animations>
      <mesh>skeletal/horse.pmd</mesh>
      <props>
        <prop actor="units/persians/cavalry_swordsman_e_r.xml" attachpoint="rider"/>
      </props>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="horse-texture-1">
      <texture>skeletal/horse_pers_csw_e_1.dds</texture>
    </variant>
    <variant frequency="1" name="horse-texture-2">
      <texture>skeletal/horse_pers_csw_e_2.dds</texture>
    </variant>
    <variant frequency="1" name="horse-texture-3">
      <texture>skeletal/horse_pers_csw_e_3.dds</texture>
    </variant>
    <variant frequency="5" name="horse-texture-4">
      <texture>skeletal/horse_pers_csw_e_4.dds</texture>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="horse-color-black">
      <colour>41 41 41</colour>
    </variant>
    <variant frequency="1" name="horse-color-biege">
      <colour>247 213 111</colour>
    </variant>
    <variant frequency="1" name="horse-color-gray">
      <colour>253 253 253</colour>
    </variant>
    <variant frequency="1" name="horse-color-brown">
      <colour>211 123 44</colour>
    </variant>
  </group>

  <material>objectcolor.xml</material>

</actor>
