<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="1" name="Base">
      <animations>
        <animation file="quadraped/elephant_rider_idle.psa" name="Idle" speed="50"/>
        <animation file="quadraped/elephant_rider_idle.psa" name="Walk" speed="18"/>
        <animation file="quadraped/elephant_rider_idle.psa" name="Run" speed="8"/>
        <animation file="quadraped/elephant_rider_idle.psa" name="melee" speed="50"/>
      </animations>
      <mesh>skeletal/m_tights.dae</mesh>
      <props>
        <prop actor="props/units/heads/head_indian_a.xml" attachpoint="head"/>
        <prop actor="props/units/weapons/axe_single.xml" attachpoint="r_hand"/>
        <prop actor="props/units/shields/pers_buckler_1.xml" attachpoint="shield"/>
      </props>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="Mahout-Texture-1">
      <texture>skeletal/pers_su2_mahout_1.dds</texture>
    </variant>
  </group>

  <material>player_trans.xml</material>

</actor>
