<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="100" name="Base">
      <texture>props/prop_weap.dds</texture>
    </variant>
  </group>

  <group>
    <variant frequency="1" name="spear-ball-darkgold">
      <mesh>props/weap_spear_ball_a.pmd</mesh>
    </variant>
    <variant frequency="1" name="darksilver">
      <mesh>props/weap_spear_ball_b.pmd</mesh>
    </variant>
    <variant frequency="1" name="lightgold">
      <mesh>props/weap_spear_ball_c.pmd</mesh>
    </variant>
    <variant frequency="1" name="medsilver">
      <mesh>props/weap_spear_ball_d.pmd</mesh>
    </variant>
    <variant frequency="1" name="medgold">
      <mesh>props/weap_spear_ball_e.pmd</mesh>
    </variant>
  </group>

</actor>
