<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <float/>
  <group>
    <variant>
      <mesh>structural/celt_barge.dae</mesh>
      <props>
        <prop actor="props/structures/celts/celt_tri1.xml" attachpoint="root"/>
        <prop actor="props/units/weapons/arrow_front.xml" attachpoint="projectile"/>
      </props>
      <texture>structural/celt_trireme.dds</texture>
    </variant>
  </group>
  <material>player_trans.xml</material>
</actor>
