<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="unfinished abandoned Greek temple">
      <mesh>props/temple_unfinished.dae</mesh>
      <props>
        <prop actor="props/special/eyecandy/greek_temple_unfinished_columns.xml" attachpoint="root"/>
      </props>
      <texture>props/hele_tile_c.dds</texture>
    </variant>
  </group>
</actor>
