<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">

  <castshadow/>

  <group>
    <variant frequency="100" name="Mesh">
      <mesh>skeletal/fish.pmd</mesh>
    </variant>
  </group>

  <group>
    <variant frequency="100" name="texture">
      <texture>skeletal/animal_fish.dds</texture>
    </variant>
  </group>

</actor>
