<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="fallen columns a">
      <mesh>props/column_fallen_a.dae</mesh>
    </variant>
    <variant frequency="1" name="fallen columns b">
      <mesh>props/column_fallen_b.dae</mesh>
    </variant>
    <variant frequency="1" name="fallen columns c">
      <mesh>props/column_fallen_c.dae</mesh>
    </variant>
  </group>
  <group>
    <variant name="texture">
      <texture>props/hele_props_a.dds</texture>
    </variant>
  </group>
</actor>
