<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="beard-longhair">
      <mesh>props/new/head_beard_longhair.dae</mesh>
    </variant>
    <variant frequency="1" name="beard-small">
      <mesh>props/new/head_beard_small.dae</mesh>
    </variant>
    <variant frequency="1" name="beard-wide">
      <mesh>props/new/head_beard_wide.dae</mesh>
    </variant>
    <variant frequency="1" name="beard">
      <mesh>props/new/head_beard.dae</mesh>
    </variant>
    <variant frequency="1" name="beard-large">
      <mesh>props/new/head_beard_large.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="hele-e2">
      <textures><texture file="props/head/hele_e.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="hele-f2">
      <textures><texture file="props/head/hele_f.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="hele-g2">
      <textures><texture file="props/head/hele_g.dds" name="baseTex"/></textures>
    </variant>
    <variant frequency="1" name="face-j2">
      <textures><texture file="props/head/celt_j.dds" name="baseTex"/></textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="hair-red2">
      <color>129 40 3</color>
    </variant>
    <variant frequency="1" name="hair-dark brown2">
      <color>75 61 38</color>
    </variant>
    <variant frequency="1" name="hair-brown2">
      <color>99 82 53</color>
    </variant>
    <variant frequency="1" name="hair-medium brown2">
      <color>138 110 61</color>
    </variant>
    <variant frequency="2" name="hair-dark blonde2">
      <color>186 154 92</color>
    </variant>
    <variant frequency="10" name="hair-blonde2">
      <color>232 205 123</color>
    </variant>
    <variant frequency="10" name="hair-golden2">
      <color>255 194 78</color>
    </variant>
  </group>
  <material>objectcolor.xml</material>
</actor>
