<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
  <castshadow/>
  <group>
    <variant>
      <textures>
        <texture file="props/prop_weap.dds" name="baseTex"/>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="props/prop_weap.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant name="Norse Axe A">
      <mesh>props/weap_norse_axe_a.dae</mesh>
    </variant>
    <variant name="Norse Axe B">
      <mesh>props/weap_norse_axe_b.dae</mesh>
    </variant>
    <variant name="Norse Axe C">
      <mesh>props/weap_norse_axe_c.dae</mesh>
    </variant>
  </group>
  <material>no_trans_norm_spec.xml</material>
</actor>


