<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="textures">
      <textures>
        <texture file="gaia/stonequarry_tropic.png" name="baseTex"/>
        <texture file="gaia/stonequarry_tropic_norm.png" name="normTex"/>
        <texture file="gaia/stonequarry_tropic_spec.png" name="specTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="2" name="formation-a">
      <mesh>gaia/stonemine_granite_a.dae</mesh>
    </variant>
    <variant frequency="2" name="formation-b">
      <mesh>gaia/stonemine_granite_b.dae</mesh>
    </variant>
    <variant frequency="2" name="formation-c">
      <mesh>gaia/stonemine_granite_c.dae</mesh>
    </variant>
    <variant frequency="1" name="boulder-a">
      <mesh>gaia/stone_granite_boulder_a.dae</mesh>
    </variant>
    <variant frequency="1" name="boulder-b">
      <mesh>gaia/stone_granite_boulder_b.dae</mesh>
    </variant>
    <variant frequency="1" name="boulder-c">
      <mesh>gaia/stone_granite_boulder_c.dae</mesh>
    </variant>
  </group>
  <material>no_trans_parallax_spec.xml</material>
</actor>
