<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="hele dock rubble props">
      <mesh>props/hele_dock_rubble_props.dae</mesh>
      <textures>
        <texture file="props/hele_props_a.dds" name="baseTex"/>
        <texture file="props/ao/hele_dock_rubble_ao.png" name="aoTex"/>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_ao_norm_spec.xml</material>
</actor>
