<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="base">
      <props>
        <prop actor="props/structures/decals/spart_3x3.xml" attachpoint="root"/>
      </props>
      <textures>
        <texture file="structural/ptol_struct.png" name="baseTex"/>
        <texture file="structural/ptol_struct_norm.png" name="normTex"/>
        <texture file="structural/ptol_struct_spec.png" name="specTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="House 01">
      <mesh>structural/ptol_house_01.dae</mesh>
      <textures>
        <texture file="structural/ao/ptol_house_01.png" name="aoTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="House 02">
      <mesh>structural/ptol_house_02.dae</mesh>
      <textures>
        <texture file="structural/ao/ptol_house_02.png" name="aoTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="House 03">
      <mesh>structural/ptol_house_03.dae</mesh>
      <textures>
        <texture file="structural/ao/ptol_house_03.png" name="aoTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="House 04">
      <mesh>structural/ptol_house_04.dae</mesh>
      <textures>
        <texture file="structural/ao/ptol_house_04.png" name="aoTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="House 05">
      <mesh>structural/ptol_house_05.dae</mesh>
      <textures>
        <texture file="structural/ao/ptol_house_05.png" name="aoTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="House 06">
      <mesh>structural/ptol_house_06.dae</mesh>
      <textures>
        <texture file="structural/ao/ptol_house_06.png" name="aoTex"/>
      </textures>
    </variant>
    <variant frequency="2" name="House 07">
      <mesh>structural/ptol_house_07.dae</mesh>
      <textures>
        <texture file="structural/ao/ptol_house_07.png" name="aoTex"/>
      </textures>
    </variant>
    <variant frequency="2" name="House 08">
      <mesh>structural/ptol_house_08.dae</mesh>
      <textures>
        <texture file="structural/ao/ptol_house_08.png" name="aoTex"/>
      </textures>
    </variant>
    <variant frequency="2" name="House 09">
      <mesh>structural/ptol_house_09.dae</mesh>
      <textures>
        <texture file="structural/ao/ptol_house_09.png" name="aoTex"/>
      </textures>
    </variant>
    <variant frequency="2" name="House 10">
      <mesh>structural/ptol_house_10.dae</mesh>
      <textures>
        <texture file="structural/ao/ptol_house_10.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="ungarrisoned"/>
    <variant name="garrisoned">
      <props>
        <prop actor="props/special/common/garrison_flag_ptol.xml" attachpoint="garrisoned" selectable="false"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="alive"/>
    <variant file="structures/destruction_small.xml"/>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
