<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Briton House">
      <props>
        <prop actor="particle/smoke_small_light.xml" attachpoint="smoke"/>
      </props>
      <textures>
        <texture file="structural/brit_struct_1.png" name="baseTex"/>
        <texture file="structural/celt_struct_1_norm.png" name="normTex"/>
        <texture file="structural/celt_struct_1_spec.png" name="specTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="House 01">
      <mesh>structural/brit_house_01.dae</mesh>
      <props>
        <prop actor="props/structures/britons/house_a_props_1.xml" attachpoint="props"/>
        <prop actor="props/structures/britons/house_a_props_new.xml" attachpoint="props"/>
      </props>
      <textures>
        <texture file="structural/ao/brit_house_a.png" name="aoTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="House 02">
      <mesh>structural/brit_house_02.dae</mesh>
      <props>
        <prop actor="props/structures/britons/house_b_props_new.xml" attachpoint="props"/>
        <prop actor="props/structures/britons/house_b_props_1.xml" attachpoint="props"/>
      </props>
      <textures>
        <texture file="structural/ao/brit_house_b.png" name="aoTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="House 03">
      <mesh>structural/brit_house_03.dae</mesh>
      <props>
        <prop actor="props/structures/britons/house_c_props_new.xml" attachpoint="props"/>
        <prop actor="props/structures/britons/house_c_props_1.xml" attachpoint="props"/>
      </props>
      <textures>
        <texture file="structural/ao/brit_house_c.png" name="aoTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="House 04">
      <mesh>structural/brit_house_04.dae</mesh>
      <props>
        <prop actor="props/structures/britons/house_d_props_new.xml" attachpoint="props"/>
        <prop actor="props/structures/britons/house_d_props_1.xml" attachpoint="props"/>
      </props>
      <textures>
        <texture file="structural/ao/brit_house_d.png" name="aoTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="ungarrisoned"/>
    <variant name="garrisoned">
      <props>
        <prop actor="props/special/common/garrison_flag_celt.xml" attachpoint="garrisoned" selectable="false"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="alive"/>
    <variant file="structures/destruction_small.xml"/>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
