<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="iberian-cloth-helmet-mesh-old">
      <mesh>props/helmet/old/iberian_04.dae</mesh>
      <textures>
        <texture file="props/helmet/old/iber_04.dds" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="3" name="iberian-cloth-helmet-01-01">
      <textures>
        <texture file="props/helmet/iber_cloth_helmet_01_01.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="2" name="iberian-cloth-helmet-01-02">
      <textures>
        <texture file="props/helmet/iber_cloth_helmet_01_02.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="iberian-cloth-helmet-01-03">
      <textures>
        <texture file="props/helmet/iber_cloth_helmet_01_03.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant>
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_norm_spec.xml</material>
</actor>
