<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" file="quadraped/base_pony_chariot.xml" name="Pony">
      <mesh>skeletal/pony.dae</mesh>
      <props>
        <prop actor="props/horse/cav_blanket_celt_pony.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <group>
    <variant file="quadraped/horse/pony_brown.xml" frequency="1" name="horse-01"/>
    <variant file="quadraped/horse/pony_beige.xml" frequency="1" name="horse-02"/>
    <variant file="quadraped/horse/pony_bay_01.xml" frequency="1" name="horse-03"/>
    <variant file="quadraped/horse/pony_bay_02.xml" frequency="1" name="horse-04"/>
  </group>
  <material>no_trans_parallax_spec.xml</material>
</actor>
