<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base"/>
  </group>
  <group>
    <variant frequency="1" name="a">
      <textures>
        <texture file="gaia/tree_pine_maritime.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="b">
      <textures>
        <texture file="gaia/tree_pine_maritime_b.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="c">
      <textures>
        <texture file="gaia/tree_pine_maritime_c.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="2" name="1">
      <mesh>gaia/pine_maritime_short_1_needles.dae</mesh>
    </variant>
    <variant frequency="2" name="2">
      <mesh>gaia/pine_maritime_short_2_needles.dae</mesh>
    </variant>
  </group>
  <group>
    <variant>
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>basic_trans_wind_norm_spec.xml</material>
</actor>
