<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Base">
      <mesh>skeletal/new/m_armor_tunic_short.dae</mesh>
      <props>
        <prop actor="props/units/heads/new/head_iber_adv.xml" attachpoint="head"/>
        <prop actor="props/units/weapons/gladius.xml" attachpoint="weapon_R"/>
        <prop actor="props/units/shields/iber_round_large_01_elite.xml" attachpoint="shield_arm"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Iberian-Helmet-Basic">
      <props>
        <prop actor="props/units/helmets/iber_helmet_b.xml" attachpoint="helmet"/>
      </props>
    </variant>
    <variant frequency="1" name="Iberian-Helmet-Chalcidean-Basic">
      <props>
        <prop actor="props/units/helmets/hele_chalcidean_b6.xml" attachpoint="helmet"/>
      </props>
    </variant>
    <variant frequency="1" name="Iberian-Helmet-Cigarralejo-01">
      <props>
        <prop actor="props/units/helmets/iber_helmet_cigarralejo_01.xml" attachpoint="helmet"/>
      </props>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Iber-Chainmail-02-01">
      <textures>
        <texture file="skeletal/iber/chainmail_02_01.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="Iber-Chainmail-02-02">
      <textures>
        <texture file="skeletal/iber/chainmail_02_02.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="Iber-Chainmail-02-03">
      <textures>
        <texture file="skeletal/iber/chainmail_02_03.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="3" name="Iber-Linothorax-02-01">
      <textures>
        <texture file="skeletal/iber/linothorax_02_01.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="3" name="Iber-Linothorax-02-02">
      <textures>
        <texture file="skeletal/iber/linothorax_02_02.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="3" name="Iber-Linothorax-02-03">
      <textures>
        <texture file="skeletal/iber/linothorax_02_03.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant file="biped/rider/cavalry/base_swordsman_relax_shield.xml" frequency="1" name="Swordsman-Relax-Shield"/>
    <variant file="biped/rider/carry_meat.xml"/>
  </group>
  <group>
    <variant frequency="1" name="Idle"/>
    <variant file="biped/rider/promotion_shield.xml"/>
    <variant file="biped/rider/attack_slaughter_shield_iber.xml"/>
    <variant file="biped/gather_meat.xml"/>
    <variant file="biped/rider/death_shield.xml"/>
  </group>
  <group>
    <variant>
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_norm_spec.xml</material>
</actor>
