<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Ptolemies Thureos Basic">
      <mesh>props/shield/ptol_thureos_curved.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Thureos galatian a">
      <textures>
        <texture file="props/shield/ptol_thureos_galatian_a.png" name="baseTex"/>
        <texture file="props/shield/ptol_thureos_a_wood_spec.png" name="specTex"/>
        <texture file="default_norm.png" name="normTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="Thureos galatian b">
      <textures>
        <texture file="props/shield/ptol_thureos_galatian_b.png" name="baseTex"/>
        <texture file="props/shield/ptol_thureos_b_wood_spec.png" name="specTex"/>
        <texture file="default_norm.png" name="normTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="Thureos galatian c">
      <textures>
        <texture file="props/shield/ptol_thureos_galatian_c.png" name="baseTex"/>
        <texture file="props/shield/ptol_thureos_c_wood_spec.png" name="specTex"/>
        <texture file="default_norm.png" name="normTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_norm_spec.xml</material>
</actor>
