<?xml version="1.0" encoding="UTF-8"?>
<actor version="1">
  <group>
    <variant>
      <mesh>structural/trunk_ram_pivot.dae</mesh>
      <props>
        <prop actor="units/germans/operator_left_f.xml" attachpoint="operator_a"/>
        <prop actor="units/germans/operator_left_b.xml" attachpoint="operator_b"/>
        <prop actor="units/germans/operator_right_b.xml" attachpoint="operator_c"/>
        <prop actor="units/germans/operator_right_f.xml" attachpoint="operator_d"/>
        <prop actor="structures/germans/log_ram.xml" attachpoint="root"/>
      </props>
      <textures>
        <texture file="structural/hele_siege.dds" name="baseTex"/>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>no_trans_norm_spec.xml</material>
</actor>
