<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant name="Base">
      <mesh>props/shield/ptol_thureos.dae</mesh>
    </variant>
  </group>
  <group>
    <variant name="G">
      <textures>
        <texture file="props/shield/ptol_thureos_galatian_g.png" name="baseTex"/>
        <texture file="props/shield/ptol_thureos_a_metal_spec.png" name="specTex"/>
        <texture file="default_norm.png" name="normTex"/>
      </textures>
    </variant>
    <variant name="H">
      <textures>
        <texture file="props/shield/ptol_thureos_galatian_h.png" name="baseTex"/>
        <texture file="props/shield/ptol_thureos_b_metal_spec.png" name="specTex"/>
        <texture file="default_norm.png" name="normTex"/>
      </textures>
    </variant>
    <variant name="I">
      <textures>
        <texture file="props/shield/ptol_thureos_galatian_i.png" name="baseTex"/>
        <texture file="props/shield/ptol_thureos_c_metal_spec.png" name="specTex"/>
        <texture file="default_norm.png" name="normTex"/>
      </textures>
    </variant>
    <variant name="J">
      <textures>
        <texture file="props/shield/ptol_thureos_galatian_j.png" name="baseTex"/>
        <texture file="props/shield/ptol_thureos_a_metal_spec.png" name="specTex"/>
        <texture file="default_norm.png" name="normTex"/>
      </textures>
    </variant>
    <variant name="K">
      <textures>
        <texture file="props/shield/ptol_thureos_galatian_k.png" name="baseTex"/>
        <texture file="props/shield/ptol_thureos_b_metal_spec.png" name="specTex"/>
        <texture file="default_norm.png" name="normTex"/>
      </textures>
    </variant>
    <variant name="L">
      <textures>
        <texture file="props/shield/ptol_thureos_galatian_l.png" name="baseTex"/>
        <texture file="props/shield/ptol_thureos_c_metal_spec.png" name="specTex"/>
        <texture file="default_norm.png" name="normTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_norm_spec.xml</material>
</actor>
