<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="base">
      <animations>
        <animation file="mechanical/garrison_flag_idle.dae" name="Idle" speed="30"/>
        <animation file="mechanical/garrison_flag_idle.dae" name="Walk" speed="10"/>
        <animation file="mechanical/garrison_flag_idle.dae" name="Run" speed="8"/>
      </animations>
      <mesh>props/garrison_flag.dae</mesh>
      <textures>
        <texture file="props/garrison_flag_han.png" name="baseTex"/>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_norm_spec.xml</material>
</actor>
