<?xml version="1.0" encoding="utf-8"?>
<material>
	<alternative material="player_trans.xml" quality="3"/>
	<define name="USE_PLAYERCOLOR" value="1"/>
	<required_texture name="baseTex"/>
	<required_texture name="specTex" define="USE_SPECULAR_MAP"/>
	<required_texture name="normTex" define="USE_NORMAL_MAP"/>
	<shader pass="main" effect="model"/>
	<shader pass="shadow_caster" effect="model_solid"/>
	<shader pass="silhouette_occluder" effect="model_solid"/>
	<shader pass="silhouette_caster" effect="model_silhouette_caster"/>
	<shader pass="reflections" effect="model_reflections"/>
	<shader pass="refractions" effect="model"/>
	<shader pass="wireframe" effect="model_wireframe"/>
	<shader pass="wireframe_solid" effect="model_wireframe_solid"/>
	<uniform name="effectSettings" value="1 50 0"/>
</material>
