<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="100" name="Base">
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="100" name="hair-bun">
      <mesh>props/dudette_head.dae</mesh>
    </variant>
    <variant frequency="50" name="hair-shoulder">
      <mesh>props/helmet/head_female_d.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="face-a">
      <textures>
        <texture file="props/head/achae_fem_a.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="face-b">
      <textures>
        <texture file="props/head/achae_fem_b.dds" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="face-cin-kart">
      <textures>
        <texture file="props/head/kart_fem_a_cin.dds" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="5" name="hair-black">
      <color>5 5 5</color>
    </variant>
  </group>
  <material>objectcolor_norm_spec.xml</material>
</actor>
