<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Giraffe Adult">
      <animations>
        <animation file="quadraped/giraffe_adult_walk.dae" name="Walk" speed="50"/>
        <animation file="quadraped/giraffe_adult_idle_01.dae" name="Idle" speed="75"/>
        <animation file="quadraped/giraffe_adult_idle_02.dae" name="Idle" speed="75"/>
        <animation file="quadraped/giraffe_adult_idle_03.dae" name="Idle" speed="75"/>
        <animation file="quadraped/giraffe_adult_run.dae" name="Run" speed="25"/>
        <animation file="quadraped/giraffe_adult_death.dae" name="Death" speed="130"/>
      </animations>
      <mesh>skeletal/giraffe_adult.dae</mesh>
    </variant>
  </group>
  <group>
    <variant frequency="1" name="Light">
      <textures>
        <texture file="skeletal/animal_giraffe.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="Dark">
      <textures>
        <texture file="skeletal/animal_giraffeb.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="100" name="normal"/>
    <variant frequency="0" name="feeding">
      <animations>
        <animation file="quadraped/giraffe_adult_walk.dae" name="Walk" speed="50"/>
        <animation file="quadraped/giraffe_adult_idle_01.dae" name="Idle" speed="75"/>
        <animation file="quadraped/giraffe_adult_idle_02.dae" name="Idle" speed="75"/>
        <animation file="quadraped/giraffe_adult_idle_03.dae" name="Idle" speed="75"/>
        <animation file="quadraped/giraffe_adult_run.dae" name="Run" speed="50"/>
        <animation file="quadraped/giraffe_adult_death.dae" name="Death" speed="130"/>
      </animations>
    </variant>
  </group>
  <group>
    <variant frequency="100" name="Idle"/>
    <variant name="Run">
      <props>
        <prop actor="particle/dust_cav.xml" attachpoint="root"/>
      </props>
    </variant>
    <variant name="death">
      <props>
        <prop actor="props/units/blood_01.xml" attachpoint="root"/>
      </props>
    </variant>
  </group>
  <group>
    <variant>
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>no_trans_norm_spec.xml</material>
</actor>
