<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="Maur face a">
      <textures>
        <texture file="props/head/maur_face_a.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="Maur face b">
      <textures>
        <texture file="props/head/maur_face_b.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="Maur face c">
      <textures>
        <texture file="props/head/maur_face_c.png" name="baseTex"/>
      </textures>
    </variant>
    <variant frequency="1" name="Maur face d">
      <textures>
        <texture file="props/head/maur_face_d.png" name="baseTex"/>
      </textures>
    </variant>
  </group>
  <group>
    <variant frequency="3" name="short hair">
      <mesh>props/new/head_mauryan_short_hair.dae</mesh>
    </variant>
  </group>
  <group>
    <variant>
      <textures>
        <texture file="default_norm.png" name="normTex"/>
        <texture file="null_black.dds" name="specTex"/>
      </textures>
    </variant>
  </group>
  <material>player_trans_norm_spec.xml</material>
</actor>
