<?xml version="1.0" encoding="utf-8"?>
<actor version="1">
  <castshadow/>
  <group>
    <variant frequency="1" name="blacksmith struct">
      <mesh>structural/maur_big_stupa_struct_dome.dae</mesh>
      <textures>
		<texture file="structural/maur_dome.png" name="baseTex"/>
		<texture file="structural/maur_dome_spec.png" name="specTex"/>
		<texture file="structural/maur_dome_norm.png" name="normTex"/>
		<texture file="structural/ao/maur_big_stupa_ao.png" name="aoTex"/>
	</textures>
    </variant>
  </group>
  <material>player_trans_ao_parallax_spec.xml</material>
</actor>
